Add 4X/5X to texure scaling level for windows

This commit is contained in:
raven02 2013-06-23 21:33:50 +08:00
parent 46d085eef2
commit 747d3d2d9c

View File

@ -894,7 +894,12 @@ void GraphicsScreenP2::render() {
g_Config.iTexScalingLevel = 2;
if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("3x"), ALIGN_LEFT))
g_Config.iTexScalingLevel = 3;
#ifdef _WIN32
if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("4x"), ALIGN_LEFT))
g_Config.iTexScalingLevel = 4;
if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("5x"), ALIGN_LEFT))
g_Config.iTexScalingLevel = 5;
#endif
UICheckBox(GEN_ID, x + 60, y += stride + 20, gs->T("Deposterize"), ALIGN_LEFT, &g_Config.bTexDeposterize);
} else
g_Config.iTexScalingLevel = 1;