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UI: Make the other report screen a dialog too.
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9b42515ef7
commit
77fccdaa23
@ -301,7 +301,7 @@ EventReturn ReportScreen::HandleBrowser(EventParams &e) {
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}
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ReportFinishScreen::ReportFinishScreen(const std::string &gamePath)
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: UIScreenWithGameBackground(gamePath), resultNotice_(nullptr), setStatus_(false) {
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: UIDialogScreenWithGameBackground(gamePath), resultNotice_(nullptr), setStatus_(false) {
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}
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void ReportFinishScreen::CreateViews() {
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@ -353,7 +353,7 @@ void ReportFinishScreen::update() {
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}
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}
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UIScreenWithGameBackground::update();
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UIDialogScreenWithGameBackground::update();
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}
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UI::EventReturn ReportFinishScreen::HandleViewFeedback(UI::EventParams &e) {
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@ -51,7 +51,7 @@ protected:
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bool includeScreenshot_;
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};
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class ReportFinishScreen : public UIScreenWithGameBackground {
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class ReportFinishScreen : public UIDialogScreenWithGameBackground {
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public:
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ReportFinishScreen(const std::string &gamePath);
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