mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-03 14:40:49 +00:00
Rename "Immersive Mode" to Full Screen. We can reuse the FullScreen translation from desktop. Fixes #12229
This commit is contained in:
parent
9f694afcc3
commit
7811b596b2
@ -289,7 +289,7 @@ void GameSettingsScreen::CreateViews() {
|
||||
}
|
||||
|
||||
#if !defined(MOBILE_DEVICE)
|
||||
graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen")))->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenChange);
|
||||
graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenChange);
|
||||
if (System_GetPropertyInt(SYSPROP_DISPLAY_COUNT) > 1) {
|
||||
CheckBox *fullscreenMulti = new CheckBox(&g_Config.bFullScreenMulti, gr->T("Use all displays"));
|
||||
fullscreenMulti->SetEnabledPtr(&g_Config.bFullScreen);
|
||||
@ -303,7 +303,8 @@ void GameSettingsScreen::CreateViews() {
|
||||
#ifdef __ANDROID__
|
||||
// Hide Immersive Mode on pre-kitkat Android
|
||||
if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) {
|
||||
graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("Immersive Mode")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
|
||||
// Let's reuse the Fullscreen translation string from desktop.
|
||||
graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit b2d7f53fa056586504590d271ab5f3198bfc2acd
|
||||
Subproject commit 7f098771e00ce8fca6d116c973c711275deec68c
|
Loading…
Reference in New Issue
Block a user