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ifdef away NativeKeyboard for non Win32 platforms, for now.
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@ -178,7 +178,9 @@ private:
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void ConvertUCS2ToUTF8(std::string& _string, const PSPPointer<u16_le> em_address);
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void ConvertUCS2ToUTF8(std::string& _string, const wchar_t *input);
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void RenderKeyboard();
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#ifdef _WIN32
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int NativeKeyboard();
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#endif
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std::wstring CombinationString(bool isInput); // for Japanese, Korean
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std::wstring CombinationKorean(bool isInput); // for Korea
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