Improve StorageFileLoader enough to actually kind of work

This commit is contained in:
Henrik Rydgard 2017-03-02 17:07:12 +01:00 committed by Henrik Rydgård
parent e195377d20
commit 792dd1557c
12 changed files with 188 additions and 82 deletions

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@ -16,4 +16,3 @@ void GlobalThreadPool::Inititialize() {
initialized = true;
}
}

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@ -187,7 +187,7 @@ ISOFileSystem::ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevic
treeroot->valid = false;
if (memcmp(desc.cd001, "CD001", 5)) {
ERROR_LOG(FILESYS, "ISO looks bogus? Giving up...");
ERROR_LOG(FILESYS, "ISO looks bogus, expected CD001 signature not present? Giving up...");
return;
}

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@ -35,29 +35,26 @@
#include "Core/ELF/PBPReader.h"
#include "Core/ELF/ParamSFO.h"
// Gross, gross hack! But necessary for UWP, fitting it in neatly would be a major refactor
FileLoader *g_OverriddenLoader;
IdentifiedFileType g_OverriddenFiletype = FILETYPE_UNKNOWN;
static std::map<std::string, std::unique_ptr<FileLoaderFactory>> factories;
void OverrideNextLoader(FileLoader *fileLoader, IdentifiedFileType fileType) {
g_OverriddenLoader = fileLoader;
g_OverriddenFiletype = fileType;
void RegisterFileLoaderFactory(std::string prefix, std::unique_ptr<FileLoaderFactory> factory) {
factories[prefix] = std::move(factory);
}
FileLoader *ConstructFileLoader(const std::string &filename) {
if (filename.find("http://") == 0 || filename.find("https://") == 0)
return new CachingFileLoader(new DiskCachingFileLoader(new RetryingFileLoader(new HTTPFileLoader(filename))));
if (filename == "override://") {
return g_OverriddenLoader;
for (auto &iter : factories) {
if (startsWith(iter.first, filename)) {
return iter.second->ConstructFileLoader(filename);
}
}
return new LocalFileLoader(filename);
}
// TODO : improve, look in the file more
IdentifiedFileType Identify_File(FileLoader *fileLoader) {
if (g_OverriddenFiletype != FILETYPE_UNKNOWN)
return g_OverriddenFiletype;
if (fileLoader == nullptr) {
ERROR_LOG(LOADER, "Invalid fileLoader");
return IdentifiedFileType::ERROR_IDENTIFYING;

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@ -18,6 +18,7 @@
#pragma once
#include <string>
#include <memory>
#include "Common/CommonTypes.h"
@ -102,8 +103,11 @@ std::string ResolvePBPFile(const std::string &filename);
IdentifiedFileType Identify_File(FileLoader *fileLoader);
void RegisterFileLoaderFactory(std::string name, std::function<FileLoader*(std::string)> factoryFunc);
void OverrideNextLoader(FileLoader *fileLoader, IdentifiedFileType fileType);
class FileLoaderFactory {
public:
virtual FileLoader *ConstructFileLoader(const std::string &filename) = 0;
};
void RegisterFileLoaderFactory(std::string name, std::unique_ptr<FileLoaderFactory> factory);
// Can modify the string filename, as it calls IdentifyFile above.
bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);

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@ -222,6 +222,8 @@ bool GameInfo::LoadFromPath(const std::string &gamePath) {
if (filePath_ != gamePath) {
delete fileLoader;
fileLoader = ConstructFileLoader(gamePath);
if (!fileLoader)
return false;
filePath_ = gamePath;
// This is a fallback title, while we're loading / if unable to load.
@ -413,7 +415,6 @@ public:
pbp.GetSubFileAsString(PBP_ICON0_PNG, &info_->iconTextureData);
} else {
// Read standard icon
DEBUG_LOG(LOADER, "Loading unknown.png because a PBP was missing an icon");
ReadVFSToString("unknown.png", &info_->iconTextureData, &info_->lock);
}
info_->iconDataLoaded = true;

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@ -18,11 +18,13 @@
#include "net/http_client.h"
#include "net/resolve.h"
#include "base/display.h"
#include "thread/threadutil.h"
#include "util/text/utf8.h"
#include "Common/DirectXHelper.h"
#include "NKCodeFromWindowsSystem.h"
#include "XAudioSoundStream.h"
#include "UWPHost.h"
#include "UWPUtil.h"
#include "StorageFileLoader.h"
using namespace UWP;
@ -153,6 +155,12 @@ bool PPSSPP_UWPMain::Render() {
ctx_->GetDrawContext()->HandleEvent(Draw::Event::PRESENTED, 0, 0, nullptr, nullptr);
NativeUpdate();
static bool hasSetThreadName = false;
if (!hasSetThreadName) {
setCurrentThreadName("UWPRenderThread");
hasSetThreadName = true;
}
time_update();
auto context = m_deviceResources->GetD3DDeviceContext();
@ -258,7 +266,8 @@ void PPSSPP_UWPMain::OnSuspend() {
}
void PPSSPP_UWPMain::LoadStorageFile(StorageFile ^file) {
OverrideNextLoader(new StorageFileLoader(file), FILETYPE_PSP_ISO);
std::unique_ptr<FileLoaderFactory> factory(new StorageFileLoaderFactory(file, IdentifiedFileType::PSP_ISO));
RegisterFileLoaderFactory("override://", std::move(factory));
NativeMessageReceived("boot", "override://");
}
@ -319,13 +328,20 @@ void System_SendMessage(const char *command, const char *parameter) {
} else if (!strcmp(command, "browse_file")) {
auto picker = ref new Windows::Storage::Pickers::FileOpenPicker();
picker->ViewMode = Pickers::PickerViewMode::List;
// These are single files that can be loaded directly using StorageFileLoader.
picker->FileTypeFilter->Append(".cso");
picker->FileTypeFilter->Append(".iso");
picker->FileTypeFilter->Append(".bin");
// Can't load these this way currently, they require mounting the underlying folder.
// picker->FileTypeFilter->Append(".bin");
// picker->FileTypeFilter->Append(".elf");
picker->SuggestedStartLocation = Pickers::PickerLocationId::DocumentsLibrary;
create_task(picker->PickSingleFileAsync()).then([](StorageFile ^file){
g_main->LoadStorageFile(file);
if (file) {
g_main->LoadStorageFile(file);
}
/*
std::thread([file] {
create_task(file->OpenReadAsync()).then([](IRandomAccessStreamWithContentType^ imgStream) {
@ -341,8 +357,7 @@ void System_SendMessage(const char *command, const char *parameter) {
}
void LaunchBrowser(const char *url) {
Platform::String ^pstr = ref new Platform::String(ConvertUTF8ToWString(url).c_str());
auto uri = ref new Windows::Foundation::Uri(pstr);
auto uri = ref new Windows::Foundation::Uri(ToPlatformString(url));
create_task(Windows::System::Launcher::LaunchUriAsync(uri)).then([](bool b) {});
}

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@ -1,7 +1,10 @@
#include "pch.h"
#include "ppltasks.h"
#include "base/logging.h"
#include "file/file_util.h"
#include "thread/threadutil.h"
#include "StorageFileLoader.h"
#include "UWPUtil.h"
using namespace Concurrency;
using namespace Windows::Storage;
@ -9,54 +12,93 @@ using namespace Windows::Storage::Streams;
StorageFileLoader::StorageFileLoader(Windows::Storage::StorageFile ^file) {
file_ = file;
auto opentask = create_task(file->OpenReadAsync());
opentask.then([this](IRandomAccessStreamWithContentType ^stream) {
stream_ = stream;
active_ = true;
thread_ = std::thread([this]() { this->threadfunc(); });
});
auto attrtask = create_task(file->GetBasicPropertiesAsync());
attrtask.then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
size_ = props->Size;
});
path_ = FromPlatformString(file_->Path);
thread_.reset(new std::thread([this]() { this->threadfunc(); }));
}
StorageFileLoader::~StorageFileLoader() {
active_ = false;
thread_.join();
operationRequested_ = false;
cond_.notify_all();
thread_->join();
}
void StorageFileLoader::threadfunc() {
setCurrentThreadName("StorageFileLoader");
initMutex.lock();
auto opentask = create_task(file_->OpenReadAsync()).then([this](IRandomAccessStreamWithContentType ^stream) {
stream_ = stream;
active_ = true;
});
try {
opentask.wait();
}
catch (const std::exception& e) {
operationFailed_ = true;
// TODO: What do we do?
const char *what = e.what();
ILOG("%s", what);
}
auto sizetask = create_task(file_->GetBasicPropertiesAsync()).then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
size_ = props->Size;
});
try {
sizetask.wait();
}
catch (const std::exception& e) {
const char *what = e.what();
ILOG("%s", what);
}
initMutex.unlock();
std::unique_lock<std::mutex> lock(mutex_);
while (active_) {
cond_.wait(lock);
std::unique_lock<std::mutex> lock(mutexResponse_);
while (operations_.size()) {
Operation op = operations_.front();
operations_.pop();
switch (op.type) {
case OpType::READ: {
op.buffer = ref new Streams::Buffer(op.size);
auto task = create_task(stream_->ReadAsync(op.buffer, op.size, Streams::InputStreamOptions::None));
task.wait();
if (!operationRequested_) {
cond_.wait(lock);
}
if (operationRequested_) {
switch (operation_.type) {
case OpType::READ_AT: {
Streams::Buffer ^buf = ref new Streams::Buffer(operation_.size);
operationFailed_ = false;
stream_->Seek(operation_.offset);
auto task = create_task(stream_->ReadAsync(buf, operation_.size, Streams::InputStreamOptions::None));
Streams::IBuffer ^output = nullptr;
try {
task.wait();
output = task.get();
} catch (const std::exception& e) {
operationFailed_ = true;
const char *what = e.what();
ILOG("%s", what);
}
operationRequested_ = false;
std::unique_lock<std::mutex> lock(mutexResponse_);
response_.buffer = output;
responseAvailable_ = true;
condResponse_.notify_one();
break;
responses_.push(op);
}
default:
ELOG("Unknown operation");
operationRequested_ = false;
break;
}
}
// OK, done with all operations.
condResponse_.notify_one();
}
}
bool StorageFileLoader::Exists() {
return true;
return file_ != nullptr;
}
bool StorageFileLoader::ExistsFast() {
return true;
return file_ != nullptr;
}
bool StorageFileLoader::IsDirectory() {
@ -64,20 +106,24 @@ bool StorageFileLoader::IsDirectory() {
}
s64 StorageFileLoader::FileSize() {
EnsureOpen();
if (size_ == -1)
__debugbreak(); // crude race condition detection
return size_;
}
std::string StorageFileLoader::Path() const {
return "";
return path_;
}
std::string StorageFileLoader::Extension() {
return "";
return "." + getFileExtension(path_);
}
void StorageFileLoader::EnsureOpen() {
// UGLY!
while (!thread_)
Sleep(100);
while (size_ == -1)
Sleep(100);
}
@ -89,40 +135,39 @@ void StorageFileLoader::Seek(s64 absolutePos) {
}
size_t StorageFileLoader::Read(size_t bytes, size_t count, void *data, Flags flags) {
EnsureOpen();
{
std::unique_lock<std::mutex> lock(mutex_);
operations_.push(Operation{ OpType::READ, seekPos_, (int64_t)(bytes * count) });
cond_.notify_one();
}
// OK, now wait for response...
{
std::unique_lock<std::mutex> responseLock(mutexResponse_);
condResponse_.wait(responseLock);
Operation resp = responses_.front();
responses_.pop();
DataReader ^rd = DataReader::FromBuffer(resp.buffer);
Platform::Array<uint8_t> ^bytearray = ref new Platform::Array<uint8_t>(resp.buffer->Length);
rd->ReadBytes(bytearray);
memcpy(data, bytearray->Data, bytes * count);
return 0;
}
size_t bytesRead = ReadAt(seekPos_, bytes, count, data, flags);
seekPos_ += bytesRead;
return bytesRead;
}
size_t StorageFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags) {
EnsureOpen();
if (operationRequested_)
Crash();
{
std::unique_lock<std::mutex> lock(mutex_);
operations_.push(Operation{ OpType::READ, absolutePos, (int64_t)(bytes * count) });
operation_.type = OpType::READ_AT;
operation_.offset = absolutePos;
operation_.size = (int64_t)(bytes * count);
operationRequested_ = true;
cond_.notify_one();
}
// OK, now wait for response...
{
std::unique_lock<std::mutex> responseLock(mutexResponse_);
condResponse_.wait(responseLock);
Operation resp = responses_.front();
responses_.pop();
// memcpy(data, bytes * count, )
return 0;
DataReader ^rd = DataReader::FromBuffer(response_.buffer);
size_t len = response_.buffer->Length;
Platform::Array<uint8_t> ^bytearray = ref new Platform::Array<uint8_t>((unsigned int)len);
rd->ReadBytes(bytearray);
memcpy(data, bytearray->Data, len);
responseAvailable_ = false;
response_.buffer = nullptr;
return len / bytes;
}
}
FileLoader *StorageFileLoaderFactory::ConstructFileLoader(const std::string &filename) {
return file_ ? new StorageFileLoader(file_) : nullptr;
}

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@ -6,13 +6,14 @@
#include <mutex>
#include <condition_variable>
#include <queue>
#include <string>
#include "Common/CommonTypes.h"
#include "Core/Loaders.h"
// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
class StorageFileLoader : public FileLoader {
public:
StorageFileLoader(Windows::Storage::StorageFile ^file);
@ -26,37 +27,64 @@ public:
std::string Path() const override;
std::string Extension() override;
void Seek(s64 absolutePos) override;
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE);
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE);
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
private:
void threadfunc();
void EnsureOpen();
enum class OpType {
READ,
NONE,
READ_AT,
};
struct Operation {
OpType type;
int64_t offset;
int64_t size;
Windows::Storage::Streams::Buffer ^buffer;
};
struct Response {
Windows::Storage::Streams::IBuffer ^buffer;
};
bool active_ = false;
int64_t size_ = -1;
std::thread thread_;
std::unique_ptr<std::thread> thread_;
Windows::Storage::StorageFile ^file_;
Windows::Storage::Streams::IRandomAccessStreamWithContentType ^stream_;
std::string path_;
bool operationRequested_ = false;
Operation operation_{ OpType::NONE, 0, 0 };
std::condition_variable cond_;
std::mutex mutex_;
bool operationFailed_ = false;
bool responseAvailable_ = false;
Response response_;
std::condition_variable condResponse_;
std::mutex mutexResponse_;
std::queue<Operation> operations_;
int64_t seekPos_ = 0;
};
std::queue<Operation> responses_;
class StorageFileLoaderFactory : public FileLoaderFactory {
public:
StorageFileLoaderFactory(Windows::Storage::StorageFile ^file, IdentifiedFileType fileType) : file_(file), fileType_(fileType) { }
FileLoader *ConstructFileLoader(const std::string &filename) override;
private:
Windows::Storage::StorageFile ^file_;
IdentifiedFileType fileType_;
};
// Similar to StorageFileLoader but for directory browsing.
class StorageDirectoryWrapper {
private:
std::thread thread_;
};

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@ -237,6 +237,7 @@
<ClInclude Include="pch.h" />
<ClInclude Include="StorageFileLoader.h" />
<ClInclude Include="UWPHost.h" />
<ClInclude Include="UWPUtil.h" />
<ClInclude Include="XAudioSoundStream.h" />
</ItemGroup>
<ItemGroup>

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@ -60,6 +60,7 @@
<ClInclude Include="StorageFileLoader.h" />
<ClInclude Include="UWPHost.h" />
<ClInclude Include="..\Windows\XinputDevice.h" />
<ClInclude Include="UWPUtil.h" />
</ItemGroup>
<ItemGroup>
<Image Include="Assets\StoreLogo.png">

12
UWP/UWPUtil.h Normal file
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@ -0,0 +1,12 @@
#pragma once
#include "util/text/utf8.h"
inline Platform::String ^ToPlatformString(std::string str) {
return ref new Platform::String(ConvertUTF8ToWString(str).c_str());
}
inline std::string FromPlatformString(Platform::String ^str) {
std::wstring wstr(str->Data());
return ConvertWStringToUTF8(wstr);
}

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@ -1,7 +1,9 @@
#include "pch.h"
#include <XAudio2.h>
#include "thread/threadutil.h"
#include "XAudioSoundStream.h"
#include <process.h>
#define BUFSIZE 0x80000U
@ -93,6 +95,7 @@ bool XAudioBackend::RunSound() {
thread_ = (HANDLE)_beginthreadex( 0, 0, []( void* param )
{
setCurrentThreadName("XAudio2");
XAudioBackend *backend = (XAudioBackend *)param;
backend->PollLoop();
return 0U;