Remove old TODOs. Re-enable FastRunLoop for HD Remasters.

This commit is contained in:
The Dax 2013-06-22 04:23:34 -04:00
parent 1260d76167
commit 7ade9f6ceb
2 changed files with 1 additions and 2 deletions

View File

@ -317,7 +317,6 @@ u32 GLES_GPU::DrawSync(int mode)
return GPUCommon::DrawSync(mode);
}
// TODO: Fix this so it doesn't crash
void GLES_GPU::FastRunLoop(DisplayList &list) {
for (; downcount > 0; --downcount) {
u32 op = Memory::ReadUnchecked_U32(list.pc);

View File

@ -399,7 +399,7 @@ bool GPUCommon::InterpretList(DisplayList &list)
const bool dumpThisFrame = dumpThisFrame_;
// TODO: Add check for displaylist debugger.
const bool useFastRunLoop = !dumpThisFrame && !g_RemasterMode;
const bool useFastRunLoop = !dumpThisFrame;
while (gpuState == GPUSTATE_RUNNING)
{
if (list.pc == list.stall)