Add UnitTest project (only set up win build for now, lazy me)

This is for local testing of stuff that doesn't need to be tested
in context in the emulator.
Enable building ArmEmitter under any platform, just for testing.
This commit is contained in:
Henrik Rydgard 2013-01-17 20:59:28 +01:00
parent faf4b76bbb
commit 7b13477fda
6 changed files with 245 additions and 16 deletions

View File

@ -140,12 +140,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="ABI.h" />
<ClInclude Include="ArmEmitter.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="ArmEmitter.h" />
<ClInclude Include="Atomic.h" />
<ClInclude Include="Atomic_GCC.h" />
<ClInclude Include="Atomic_Win32.h" />
@ -195,12 +190,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ArmEmitter.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ArmEmitter.cpp" />
<ClCompile Include="ColorUtil.cpp" />
<ClCompile Include="ConsoleListener.cpp" />
<ClCompile Include="CPUDetect.cpp" />

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@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio Express 2012 for Windows Desktop
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PPSSPPWindows", "PPSSPP.vcxproj", "{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}"
ProjectSection(ProjectDependencies) = postProject
{533F1D30-D04D-47CC-AD71-20F658907E36} = {533F1D30-D04D-47CC-AD71-20F658907E36}
@ -40,6 +40,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PPSSPPHeadless", "..\headle
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libkirk", "..\ext\libkirk\libkirk.vcxproj", "{3BAAE095-E0AB-4B0E-B5DF-CE39C8AE31DE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnitTest", "..\unittest\UnitTests.vcxproj", "{37CBC214-7CE7-4655-B619-F7CEE16E3313}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -112,6 +114,14 @@ Global
{3BAAE095-E0AB-4B0E-B5DF-CE39C8AE31DE}.Release|Win32.Build.0 = Release|Win32
{3BAAE095-E0AB-4B0E-B5DF-CE39C8AE31DE}.Release|x64.ActiveCfg = Release|x64
{3BAAE095-E0AB-4B0E-B5DF-CE39C8AE31DE}.Release|x64.Build.0 = Release|x64
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Debug|Win32.ActiveCfg = Debug|Win32
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Debug|Win32.Build.0 = Debug|Win32
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Debug|x64.ActiveCfg = Debug|x64
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Debug|x64.Build.0 = Debug|x64
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Release|Win32.ActiveCfg = Release|Win32
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Release|Win32.Build.0 = Release|Win32
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Release|x64.ActiveCfg = Release|x64
{37CBC214-7CE7-4655-B619-F7CEE16E3313}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -310,7 +310,7 @@ instr_disassemble(word instr, address addr, pDisOptions opts) {
result.undefined =
result.badbits =
result.oddbits =
result.oddbits = 0;
result.is_SWI = 0;
result.target_type = target_None;
result.offset = 0x80000000;
@ -947,6 +947,7 @@ const char *ArmRegName(int r) {
}
void ArmDis(unsigned int addr, unsigned int w, char *output) {
pInstruction instr = instr_disassemble(w, addr, &options);
char temp[256];
sprintf(output, "%08x\t%s", w, instr->text);
if (instr->undefined || instr->badbits || instr->oddbits) {
if (instr->undefined) sprintf(output, " [undefined instr %08x]", w);
@ -954,7 +955,7 @@ void ArmDis(unsigned int addr, unsigned int w, char *output) {
// HUH? LDR and STR gets this a lot
// strcat(output, " ? (extra bits)");
// if (instr->oddbits) sprintf(output, " [unexpected bits %08x]", w);
if (instr->oddbits) sprintf(temp, " [unexpected bits %08x]", w), strcat(output, temp);
}
// zap tabs
while (*output) {

58
unittest/UnitTest.cpp Normal file
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@ -0,0 +1,58 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// UnitTests
//
// This is a program to directly test various functions, without going
// through a PSP. Especially useful for things like opcode emitters,
// hashes, and various data conversion utility function.
//
// TODO: Make a test of nice unittest asserts and count successes etc.
// Or just integrate with an existing testing framework.
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include "Common/ArmEmitter.h"
#include "ext/disarm.h"
#define EXPECT_EQ_STR(a, b) if ((a) != (b)) { printf(__FUNCTION__ ": Test Fail\n%s\nvs\n%s\n", a.c_str(), b.c_str()); return false; }
bool TestArmEmitter() {
using namespace ArmGen;
u32 code[512];
ARMXEmitter emitter((u8 *)code);
emitter.LDR(R3, R7);
char disasm[512];
ArmDis(0, code[0] & 0xFFFFFFFF, disasm);
std::string dis(disasm);
EXPECT_EQ_STR(dis, std::string("e4973000 LDR r3, [r7], #0"));
printf("TestArmEmitter: Success\n");
return true;
}
int main(int argc, const char *argv[])
{
TestArmEmitter();
return 0;
}

164
unittest/UnitTests.vcxproj Normal file
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@ -0,0 +1,164 @@
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@ -0,0 +1,6 @@
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