Cosmetic fix to gamescreen

This commit is contained in:
Henrik Rydgard 2013-10-16 19:02:51 +02:00
parent 9caaa86a87
commit 805bea5ec8

View File

@ -62,7 +62,8 @@ void GameScreen::CreateViews() {
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
root_->Add(rightColumn);
ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
rightColumnItems->SetSpacing(0.0f);
rightColumn->Add(rightColumnItems);
Choice *play = new Choice(ga->T("Play"));
rightColumnItems->Add(play)->OnClick.Handle(this, &GameScreen::OnPlay);