mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-23 16:19:44 +00:00
win32-gl-ui: Cleanup
This commit is contained in:
parent
724a600381
commit
81444c92a1
@ -124,7 +124,6 @@ void Core_RunLoop()
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GL_SwapBuffers();
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}
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}
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#endif
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void Core_DoSingleStep()
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{
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@ -209,6 +208,9 @@ reswitch:
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}
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#endif
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void Core_EnableStepping(bool step)
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{
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if (step)
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@ -98,7 +98,6 @@ static void JitBranchLogMismatch(u32 op, u32 pc)
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char temp[256];
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MIPSDisAsm(op, pc, temp, true);
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ERROR_LOG(JIT, "Bad jump: %s - int:%08x jit:%08x", temp, intBranchExit, jitBranchExit);
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Core_EnableStepping(true);
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host->SetDebugMode(true);
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}
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@ -38,8 +38,8 @@
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#include "XPTheme.h"
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#endif
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BOOL g_bFullScreen = FALSE;
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RECT g_normalRC = {0};
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static BOOL g_bFullScreen = FALSE;
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static RECT g_normalRC = {0};
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extern InputState input_state;
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@ -48,17 +48,16 @@ namespace MainWindow
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HWND hwndMain;
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HWND hwndDisplay;
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HWND hwndGameList;
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HMENU menu;
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BOOL skinMode = FALSE;
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CoreState nextState = CORE_POWERDOWN;
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static HMENU menu;
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static CoreState nextState = CORE_POWERDOWN;
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HINSTANCE hInst;
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static HINSTANCE hInst;
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//W32Util::LayeredWindow *layer;
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#define MAX_LOADSTRING 100
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TCHAR *szTitle = TEXT("PPSSPP");
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TCHAR *szWindowClass = TEXT("PPSSPPWnd");
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TCHAR *szDisplayClass = TEXT("PPSSPPDisplay");
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const TCHAR *szTitle = TEXT("PPSSPP");
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const TCHAR *szWindowClass = TEXT("PPSSPPWnd");
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const TCHAR *szDisplayClass = TEXT("PPSSPPDisplay");
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// Forward declarations of functions included in this code module:
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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@ -164,7 +163,7 @@ namespace MainWindow
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RECT rc,rcOrig;
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GetWindowRectAtZoom(zoom, rcOrig, rc);
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u32 style = skinMode ? WS_POPUP : WS_OVERLAPPEDWINDOW;
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u32 style = WS_OVERLAPPEDWINDOW;
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hwndMain = CreateWindowEx(0,szWindowClass, "", style,
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rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, NULL, NULL, hInstance, NULL);
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@ -195,7 +194,6 @@ namespace MainWindow
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ShowWindow(hwndMain, nCmdShow);
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//accept dragged files
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DragAcceptFiles(hwndMain, TRUE);
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UpdateMenus();
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SetFocus(hwndMain);
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@ -336,39 +334,29 @@ namespace MainWindow
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} else {
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NativeMessageReceived("run", "");
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}
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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SendMessage(disasmWindow[i]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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SendMessage(disasmWindow[i]->GetDlgHandle(), WM_COMMAND, IDC_GO, 0);
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if (disasmWindow[0])
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SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_GO, 0);
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break;
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case ID_EMULATION_STOP:
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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SendMessage(disasmWindow[i]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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SendMessage(disasmWindow[i]->GetDlgHandle(), WM_CLOSE, 0, 0);
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for (int i=0; i<numCPUs; i++)
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if (memoryWindow[i])
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SendMessage(memoryWindow[i]->GetDlgHandle(), WM_CLOSE, 0, 0);
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if (disasmWindow[0])
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SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
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if (memoryWindow[0])
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SendMessage(memoryWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
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NativeMessageReceived("stop", "");
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SetPlaying(0);
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Update();
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UpdateMenus();
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break;
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case ID_EMULATION_PAUSE:
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if (disasmWindow[0])
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{
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SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
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} else if (globalUIState == UISTATE_INGAME) {
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Core_EnableStepping(true);
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}
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NativeMessageReceived("pause", "");
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break;
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case ID_EMULATION_RESET:
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@ -377,7 +365,6 @@ namespace MainWindow
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case ID_EMULATION_SPEEDLIMIT:
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g_Config.bSpeedLimit = !g_Config.bSpeedLimit;
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UpdateMenus();
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break;
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case ID_FILE_LOADSTATEFILE:
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@ -410,53 +397,43 @@ namespace MainWindow
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case ID_OPTIONS_SCREEN1X:
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SetZoom(1);
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UpdateMenus();
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break;
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case ID_OPTIONS_SCREEN2X:
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SetZoom(2);
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UpdateMenus();
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break;
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case ID_OPTIONS_SCREEN3X:
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SetZoom(3);
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UpdateMenus();
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break;
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case ID_OPTIONS_SCREEN4X:
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SetZoom(4);
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UpdateMenus();
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break;
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case ID_OPTIONS_BUFFEREDRENDERING:
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g_Config.bBufferedRendering = !g_Config.bBufferedRendering;
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UpdateMenus();
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if (gpu)
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gpu->Resized(); // easy way to force a clear...
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break;
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case ID_OPTIONS_SHOWDEBUGSTATISTICS:
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g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
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UpdateMenus();
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break;
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case ID_OPTIONS_HARDWARETRANSFORM:
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g_Config.bHardwareTransform = !g_Config.bHardwareTransform;
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UpdateMenus();
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break;
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case ID_OPTIONS_STRETCHDISPLAY:
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g_Config.bStretchToDisplay = !g_Config.bStretchToDisplay;
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UpdateMenus();
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if (gpu)
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gpu->Resized(); // easy way to force a clear...
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break;
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case ID_OPTIONS_FRAMESKIP:
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g_Config.iFrameSkip = !g_Config.iFrameSkip;
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UpdateMenus();
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break;
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case ID_OPTIONS_USEMEDIAENGINE:
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g_Config.bUseMediaEngine = !g_Config.bUseMediaEngine;
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UpdateMenus();
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break;
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case ID_FILE_EXIT:
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@ -465,16 +442,14 @@ namespace MainWindow
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case ID_CPU_DYNAREC:
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g_Config.bJit = true;
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UpdateMenus();
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break;
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break;
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case ID_CPU_INTERPRETER:
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g_Config.bJit = false;
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UpdateMenus();
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break;
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case ID_EMULATION_RUNONLOAD:
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g_Config.bAutoRun = !g_Config.bAutoRun;
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UpdateMenus();
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break;
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case ID_DEBUG_DUMPNEXTFRAME:
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@ -520,7 +495,6 @@ namespace MainWindow
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case ID_OPTIONS_IGNOREILLEGALREADS:
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g_Config.bIgnoreBadMemAccess = !g_Config.bIgnoreBadMemAccess;
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UpdateMenus();
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break;
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case ID_OPTIONS_FULLSCREEN:
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@ -530,40 +504,31 @@ namespace MainWindow
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} else {
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_ViewFullScreen(hWnd);
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}
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UpdateMenus();
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break;
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case ID_OPTIONS_WIREFRAME:
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g_Config.bDrawWireframe = !g_Config.bDrawWireframe;
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UpdateMenus();
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break;
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case ID_OPTIONS_VERTEXCACHE:
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g_Config.bVertexCache = !g_Config.bVertexCache;
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UpdateMenus();
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break;
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case ID_OPTIONS_SHOWFPS:
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g_Config.bShowFPSCounter = !g_Config.bShowFPSCounter;
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UpdateMenus();
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break;
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case ID_OPTIONS_DISPLAYRAWFRAMEBUFFER:
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g_Config.bDisplayFramebuffer = !g_Config.bDisplayFramebuffer;
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UpdateMenus();
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break;
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case ID_OPTIONS_FASTMEMORY:
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g_Config.bFastMemory = !g_Config.bFastMemory;
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UpdateMenus();
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break;
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case ID_OPTIONS_USEVBO:
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g_Config.bUseVBO = !g_Config.bUseVBO;
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UpdateMenus();
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break;
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case ID_OPTIONS_LINEARFILTERING:
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g_Config.bLinearFiltering = !g_Config.bLinearFiltering;
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UpdateMenus();
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break;
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case ID_OPTIONS_SIMPLE2XSSAA:
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g_Config.SSAntiAliasing = !g_Config.SSAntiAliasing;
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UpdateMenus();
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ResizeDisplay(true);
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break;
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case ID_OPTIONS_CONTROLS:
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@ -609,27 +574,11 @@ namespace MainWindow
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TCHAR filename[512];
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DragQueryFile(hdrop,0,filename,512);
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TCHAR *type = filename+_tcslen(filename)-3;
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/*
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TBootFileType t;
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if (strcmp(type,"bin")==0)
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t=BOOT_BIN;
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else if (strcmp(type,"elf")==0)
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t=BOOT_ELF;
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else if (strcmp(type,"dol")==0)
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t=BOOT_DOL;
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else
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{
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MessageBox(hwndMain,"Not a runnable Gamecube file","Error",MB_ICONERROR);
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break;
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}
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CCore::Start(0,filename,t);
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*/
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SendMessage(hWnd, WM_COMMAND, ID_EMULATION_STOP, 0);
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MainWindow::SetPlaying(filename);
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MainWindow::Update();
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MainWindow::UpdateMenus();
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NativeMessageReceived("run", filename);
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}
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@ -657,11 +606,6 @@ namespace MainWindow
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case WM_DESTROY:
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PostQuitMessage(0);
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break;
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case WM_NCHITTEST:
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if (skinMode)
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return HTCAPTION;
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else
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return DefWindowProc(hWnd,message,wParam,lParam);
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case WM_USER+1:
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disasmWindow[0] = new CDisasm(MainWindow::GetHInstance(), MainWindow::GetHWND(), currentDebugMIPS);
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@ -677,11 +621,12 @@ namespace MainWindow
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if (nextState == CORE_RUNNING)
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PostMessage(hwndMain, WM_COMMAND, ID_EMULATION_RUN, 0);
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UpdateMenus();
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break;
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case WM_MENUSELECT:
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// This happens when a menu drops down, so this is the only place
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// we need to call UpdateMenus.
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UpdateMenus();
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break;
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@ -772,7 +717,7 @@ namespace MainWindow
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return FALSE;
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}
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const char *controllist[] = {
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static const char *controllist[] = {
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"TURBO MODE\tHold TAB",
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"Start\tSpace",
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"Select\tV",
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@ -792,6 +737,7 @@ namespace MainWindow
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"Analog Right\tL",
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"Rapid Fire\tShift",
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};
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// Message handler for about box.
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LRESULT CALLBACK Controls(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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{
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@ -832,6 +778,7 @@ namespace MainWindow
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{
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InvalidateRect(hwndDisplay,0,0);
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}
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void _ViewNormal(HWND hWnd)
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{
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// put caption and border styles back
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@ -42,8 +42,7 @@
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#include "MenuScreens.h"
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#include "EmuScreen.h"
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EmuScreen::EmuScreen(const std::string &filename) : invalid_(true)
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{
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EmuScreen::EmuScreen(const std::string &filename) : invalid_(true) {
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CheckGLExtensions();
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std::string fileToStart = filename;
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// This is probably where we should start up the emulated PSP.
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@ -97,8 +96,7 @@ EmuScreen::EmuScreen(const std::string &filename) : invalid_(true)
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NOTICE_LOG(BOOT, "Loading %s...", fileToStart.c_str());
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}
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EmuScreen::~EmuScreen()
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{
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EmuScreen::~EmuScreen() {
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if (!invalid_) {
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// If we were invalid, it would already be shutdown.
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@ -113,8 +111,7 @@ void EmuScreen::dialogFinished(const Screen *dialog, DialogResult result) {
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}
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}
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void EmuScreen::sendMessage(const char *message, const char *value)
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{
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void EmuScreen::sendMessage(const char *message, const char *value) {
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// External commands, like from the Windows UI.
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if (!strcmp(message, "pause")) {
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screenManager()->push(new PauseScreen());
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@ -124,7 +121,7 @@ void EmuScreen::sendMessage(const char *message, const char *value)
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PSP_Shutdown();
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std::string resetError;
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if (!PSP_Init(PSP_CoreParameter(), &resetError)) {
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ELOG("Error resetting: %s", resetError);
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ELOG("Error resetting: %s", resetError.c_str());
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screenManager()->switchScreen(new MenuScreen());
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return;
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}
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@ -158,8 +155,7 @@ inline float clamp1(float x) {
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return x;
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}
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void EmuScreen::update(InputState &input)
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{
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void EmuScreen::update(InputState &input) {
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globalUIState = UISTATE_INGAME;
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if (errorMessage_.size()) {
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screenManager()->push(new ErrorScreen(
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@ -219,8 +215,7 @@ void EmuScreen::update(InputState &input)
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}
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}
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void EmuScreen::render()
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{
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void EmuScreen::render() {
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if (invalid_)
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return;
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@ -279,8 +274,7 @@ void EmuScreen::render()
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#endif
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}
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void EmuScreen::deviceLost()
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{
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void EmuScreen::deviceLost() {
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ILOG("EmuScreen::deviceLost()");
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gpu->DeviceLost();
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}
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@ -231,12 +231,14 @@ void MenuScreen::render() {
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UIReset();
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}
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#ifndef _WIN32
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if (UIButton(GEN_ID, vlinear, w, "Exit", ALIGN_RIGHT)) {
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// TODO: Save when setting changes, rather than when we quit
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NativeShutdown();
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// TODO: Need a more elegant way to quit
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exit(0);
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}
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#endif
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if (UIButton(GEN_ID, vlinear, w, "www.ppsspp.org", ALIGN_RIGHT)) {
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LaunchBrowser("http://www.ppsspp.org/");
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@ -248,7 +250,10 @@ void MenuScreen::render() {
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}
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for (size_t i = 0; i < g_Config.recentIsos.size(); i++) {
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std::string filename;
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SplitPath(g_Config.recentIsos[i], nullptr, &filename, nullptr);
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std::string rec = g_Config.recentIsos[i];
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for (size_t j = 0; j < rec.size(); j++)
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if (rec[j] == '\\') rec[j] = '/';
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SplitPath(rec, nullptr, &filename, nullptr);
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if (UIButton(GEN_ID_LOOP(i), vlinear2, recentW, filename.c_str(), ALIGN_LEFT)) {
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screenManager()->switchScreen(new EmuScreen(g_Config.recentIsos[i]));
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}
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@ -16,3 +16,4 @@ public class PpssppActivity extends NativeActivity {
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return false;
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}
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}
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BIN
assets/ui_atlas.zim
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assets/ui_atlas.zim
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