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Fix more styling issues.
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7e2c5815da
commit
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@ -238,8 +238,7 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
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// Hack needed to let the special buttons work..
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// TODO: Is there no better way to handle this with DirectInput?
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switch(dinput_ctrl_map[i].to)
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{
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switch(dinput_ctrl_map[i].to) {
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case KEYCODE_BUTTON_THUMBL:
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input_state.pad_buttons |= PAD_BUTTON_LEFT_THUMB;
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break;
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@ -267,7 +266,7 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
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NativeKey(key);
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}
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// TODO: Is there really no better way to do the POV buttons?
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// TODO: Is there really no better way to handle the POV buttons?
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if(dinput_ctrl_map[i].from < DIRECTINPUT_RGBBUTTONS_MAX) {
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KeyInput key;
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key.deviceId = DEVICE_ID_PAD_0;
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@ -350,6 +349,8 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
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}
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}
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// TODO: Remove this once proper analog stick
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// binding is implemented.
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const LONG rthreshold = 8000;
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KeyInput RAS;
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