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Remove unnecessary Clear() from UI background drawing code
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@ -88,7 +88,6 @@ void DrawBackground(UIContext &dc, float alpha = 1.0f) {
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last_yres = yres;
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}
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dc.GetThin3DContext()->Clear(T3DClear::COLOR | T3DClear::DEPTH | T3DClear::STENCIL, 0xff774422, 0.0, 0);
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int img = I_BG;
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#ifdef GOLD
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img = I_BG_GOLD;
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