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Implement sceAdler32
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parent
05fc4cfd63
commit
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@ -1154,6 +1154,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/HLE/KernelWaitHelpers.h
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Core/HLE/__sceAudio.cpp
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Core/HLE/__sceAudio.h
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Core/HLE/sceAdler.cpp
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Core/HLE/sceAdler.h
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Core/HLE/sceAtrac.cpp
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Core/HLE/sceAtrac.h
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Core/HLE/sceAudio.cpp
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@ -213,6 +213,7 @@
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<ClCompile Include="HLE\proAdhoc.cpp" />
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<ClCompile Include="HLE\proAdhocServer.cpp" />
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<ClCompile Include="HLE\ReplaceTables.cpp" />
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<ClCompile Include="HLE\sceAdler.cpp" />
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<ClCompile Include="HLE\sceAtrac.cpp" />
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<ClCompile Include="HLE\sceAudio.cpp" />
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<ClCompile Include="HLE\sceAudiocodec.cpp" />
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@ -458,6 +459,7 @@
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<ClInclude Include="HLE\proAdhoc.h" />
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<ClInclude Include="HLE\proAdhocServer.h" />
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<ClInclude Include="HLE\ReplaceTables.h" />
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<ClInclude Include="HLE\sceAdler.h" />
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<ClInclude Include="HLE\sceAtrac.h" />
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<ClInclude Include="HLE\sceAudio.h" />
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<ClInclude Include="HLE\sceAudiocodec.h" />
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@ -165,6 +165,9 @@
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<ClCompile Include="HLE\sceKernelMutex.cpp">
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<Filter>HLE\Kernel</Filter>
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</ClCompile>
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<ClCompile Include="HLE\sceAdler.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="HLE\sceAtrac.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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@ -643,6 +646,9 @@
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<ClInclude Include="HLE\sceKernelMutex.h">
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<Filter>HLE\Kernel</Filter>
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</ClInclude>
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<ClInclude Include="HLE\sceAdler.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="HLE\sceAtrac.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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@ -70,6 +70,7 @@
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#include "sceMt19937.h"
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#include "sceUsbGps.h"
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#include "sceSha256.h"
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#include "sceAdler.h"
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#define N(s) s
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@ -332,5 +333,6 @@ void RegisterAllModules() {
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Register_sceUsbGps();
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Register_sceLibFttt();
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Register_sceSha256();
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Register_sceAdler();
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}
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46
Core/HLE/sceAdler.cpp
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46
Core/HLE/sceAdler.cpp
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@ -0,0 +1,46 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "../ext/zlib/zlib.h"
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#include "sceAdler.h"
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#include "Common/Log.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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static u32 sceAdler32(u32 adler, u32 data, u32 datalen) {
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if (!Memory::IsValidAddress(data) || !Memory::IsValidAddress(data + datalen)) {
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ERROR_LOG(HLE, "sceAdler32(adler=%08x, data=%08x, datalen=%08x) - bad address(es)", adler, data, datalen);
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return -1;
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}
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INFO_LOG(HLE, "sceAdler32(adler=%08x, data=%08x, datalen=%08x)", adler, data, datalen);
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u8 *buf = Memory::GetPointerUnchecked(data);
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u32 ret = adler32(adler, buf, datalen);
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return ret;
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}
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const HLEFunction sceAdler[] =
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{
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{ 0x9702EF11, WrapU_UUU<sceAdler32>, "sceAdler32" },
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};
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void Register_sceAdler()
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{
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RegisterModule("sceAdler", ARRAY_SIZE(sceAdler), sceAdler);
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}
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20
Core/HLE/sceAdler.h
Normal file
20
Core/HLE/sceAdler.h
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@ -0,0 +1,20 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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void Register_sceAdler();
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@ -219,6 +219,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/HLE/HLETables.cpp \
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$(SRC)/Core/HLE/ReplaceTables.cpp \
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$(SRC)/Core/HLE/HLE.cpp \
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$(SRC)/Core/HLE/sceAdler.cpp \
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$(SRC)/Core/HLE/sceAtrac.cpp \
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$(SRC)/Core/HLE/__sceAudio.cpp.arm \
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$(SRC)/Core/HLE/sceAudio.cpp.arm \
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