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Show the D3D11 choice on Windows Vista+ instead of Windows 8+.
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@ -161,10 +161,8 @@ void GameSettingsScreen::CreateViews() {
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renderingBackendChoice->HideChoice(1); // D3D9
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renderingBackendChoice->HideChoice(2); // D3D11
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#else
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if (!DoesVersionMatchWindows(6, 2)) {
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// Hide the D3D11 choice if Windows version is older than Windows 8.
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// We will later be able to support Windows 7 and Vista (unofficially) as well,
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// but we currently depend on a texture format that's only available in Win8+.
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if (!DoesVersionMatchWindows(6, 0)) {
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// Hide the D3D11 choice if Windows version is older than Windows Vista.
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renderingBackendChoice->HideChoice(2); // D3D11
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}
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#endif
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