Fix the shift regs in ARM JIT that were causing graphical issues in some games. Set avoidload flag.

This commit is contained in:
Sacha 2013-03-07 02:39:28 +10:00
parent d77632bfb0
commit 87de6be239

View File

@ -302,7 +302,7 @@ namespace MIPSComp
MOV(gpr.R(rd), Operand2(gpr.R(rt), shiftType, sa));
return;
}
gpr.MapDirtyInIn(rd, rs, rt);
gpr.MapDirtyInIn(rd, rs, rt, false);
AND(R0, gpr.R(rs), Operand2(0x1F));
MOV(gpr.R(rd), Operand2(gpr.R(rt), shiftType, R0));
}