Yet another try at taking care of the GPD crashes in #11063.

Thanks tiagao for all the testing.
This commit is contained in:
Henrik Rydgard 2018-10-22 09:59:13 +02:00
parent 6905606c95
commit 8883156e45

View File

@ -139,7 +139,7 @@ void GLRenderManager::ThreadEnd() {
frameData_[i].steps.clear();
frameData_[i].initSteps.clear();
}
deleter_.Perform(this, false);
deleter_.Perform(this, skipGLCalls_);
for (int i = 0; i < (int)steps_.size(); i++) {
delete steps_[i];