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Auto save state load: set current slot to loaded one.
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@ -741,5 +741,6 @@ void EmuScreen::autoLoad() {
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int lastSlot = SaveState::GetNewestSlot();
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if (g_Config.bEnableAutoLoad && lastSlot != -1) {
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SaveState::LoadSlot(lastSlot, 0, 0);
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g_Config.iCurrentStateSlot = lastSlot;
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}
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}
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