Improve README for 1.6

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Henrik Rydgård 2018-04-24 19:53:35 +02:00
parent 282b81f601
commit 8d7f63444a

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@ -23,11 +23,16 @@ For game compatibility, see [community compatibility feedback](http://report.pps
What's new in 1.6.0
-------------------
* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements and memory allocation fixes.
* Various fixes for app switching on Android
* Various Vulkan performance improvements (like #10911) and memory allocation fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter
* Shader cache enabled for Vulkan
* A few iOS fixes
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Retroarch support
What's new in 1.5.4