Get basic axis mapping working.

This commit is contained in:
Unknown W. Brackets 2013-07-07 15:21:40 -07:00
parent 613b9ec994
commit 8e5d115c8e
6 changed files with 198 additions and 28 deletions

View File

@ -329,7 +329,35 @@ const KeyMap_IntStrPair key_names[] = {
{KEYCODE_NUMPAD_9, "Num9"},
};
static int key_names_count = sizeof(key_names) / sizeof(key_names[0]);
const KeyMap_IntStrPair axis_names[] = {
{JOYSTICK_AXIS_X, "X Axis"},
{JOYSTICK_AXIS_Y, "Y Axis"},
{JOYSTICK_AXIS_PRESSURE, "Pressure"},
{JOYSTICK_AXIS_SIZE, "Size"},
{JOYSTICK_AXIS_TOUCH_MAJOR, "Touch Major"},
{JOYSTICK_AXIS_TOUCH_MINOR, "Touch Minor"},
{JOYSTICK_AXIS_TOOL_MAJOR, "Tool Major"},
{JOYSTICK_AXIS_TOOL_MINOR, "Tool Minor"},
{JOYSTICK_AXIS_ORIENTATION, "Orient"},
{JOYSTICK_AXIS_VSCROLL, "Vert Scroll"},
{JOYSTICK_AXIS_HSCROLL, "Horiz Scroll"},
{JOYSTICK_AXIS_Z, "Z Axis"},
{JOYSTICK_AXIS_RX, "X Rotation"},
{JOYSTICK_AXIS_RY, "Y Rotation"},
{JOYSTICK_AXIS_RZ, "Z Rotation"},
{JOYSTICK_AXIS_HAT_X, "X HAT"},
{JOYSTICK_AXIS_HAT_Y, "Y HAT"},
{JOYSTICK_AXIS_LTRIGGER, "TriggerL"},
{JOYSTICK_AXIS_RTRIGGER, "TriggerR"},
{JOYSTICK_AXIS_THROTTLE, "Throttle"},
{JOYSTICK_AXIS_RUDDER, "Rudder"},
{JOYSTICK_AXIS_WHEEL, "Wheel"},
{JOYSTICK_AXIS_GAS, "Gas"},
{JOYSTICK_AXIS_BRAKE, "Brake"},
{JOYSTICK_AXIS_DISTANCE, "Distance"},
{JOYSTICK_AXIS_TILT, "Tilt"}
};
static std::string unknown_key_name = "??";
const KeyMap_IntStrPair psp_button_names[] = {
{CTRL_CIRCLE, "O"},
@ -356,11 +384,11 @@ const KeyMap_IntStrPair psp_button_names[] = {
{VIRTKEY_PAUSE, "Pause"},
};
static int psp_button_names_count = sizeof(psp_button_names) / sizeof(psp_button_names[0]);
const int AXIS_BIND_KEYCODE_START = 4000;
static std::string FindName(int key, const KeyMap_IntStrPair list[], int size)
static std::string FindName(int key, const KeyMap_IntStrPair list[], size_t size)
{
for (int i = 0; i < size; i++)
for (size_t i = 0; i < size; i++)
if (list[i].key == key)
return list[i].name;
@ -369,12 +397,29 @@ static std::string FindName(int key, const KeyMap_IntStrPair list[], int size)
std::string GetKeyName(int keyCode)
{
return FindName(keyCode, key_names, key_names_count);
return FindName(keyCode, key_names, ARRAY_SIZE(key_names));
}
std::string GetPspButtonName(int btn)
{
return FindName(btn, psp_button_names, psp_button_names_count);
return FindName(btn, psp_button_names, ARRAY_SIZE(psp_button_names));
}
int TranslateKeyCodeToAxis(int keyCode, int &direction)
{
if (keyCode < AXIS_BIND_KEYCODE_START)
return 0;
int v = keyCode - AXIS_BIND_KEYCODE_START;
// Even/odd for direction.
direction = v & 1 ? -1 : 1;
return v / 2;
}
int TranslateKeyCodeFromAxis(int axisId, int direction)
{
direction = direction < 0 ? 1 : 0;
return AXIS_BIND_KEYCODE_START + axisId * 2 + direction;
}
static bool FindKeyMapping(int deviceId, int key, int *psp_button)
@ -417,9 +462,34 @@ bool KeyFromPspButton(int controllerMap, int btn, int *deviceId, int *keyCode)
return false;
}
int AxisToPspButton(int deviceId, int axisId, int direction)
{
int key = TranslateKeyCodeFromAxis(axisId, direction);
return KeyToPspButton(deviceId, key);
}
bool AxisFromPspButton(int controllerMap, int btn, int *deviceId, int *axisId, int *direction)
{
int search_start_layer = 0;
for (auto iter = controllerMaps[controllerMap].keys.begin(); iter != controllerMaps[controllerMap].keys.end(); ++iter) {
if (iter->second == btn && iter->first.keyCode >= AXIS_BIND_KEYCODE_START) {
*deviceId = iter->first.deviceId;
*axisId = TranslateKeyCodeToAxis(iter->first.keyCode, *direction);
return true;
}
}
return false;
}
std::string NameKeyFromPspButton(int controllerMap, int btn) {
int deviceId;
int axisId;
int direction;
int keyCode;
if (AxisFromPspButton(controllerMap, btn, &deviceId, &axisId, &direction)) {
return GetAxisName(axisId) + (direction < 0 ? "-" : "+");
}
if (KeyFromPspButton(controllerMap, btn, &deviceId, &keyCode)) {
return GetKeyName(keyCode);
}
@ -428,7 +498,12 @@ std::string NameKeyFromPspButton(int controllerMap, int btn) {
std::string NameDeviceFromPspButton(int controllerMap, int btn) {
int deviceId;
int axisId;
int direction;
int keyCode;
if (AxisFromPspButton(controllerMap, btn, &deviceId, &axisId, &direction)) {
return GetDeviceName(deviceId);
}
if (KeyFromPspButton(controllerMap, btn, &deviceId, &keyCode)) {
return GetDeviceName(deviceId);
}
@ -446,7 +521,7 @@ std::string NamePspButtonFromKey(int deviceId, int key)
}
void RemoveButtonMapping(int map, int btn) {
for (auto iter = controllerMaps[map].keys.begin(); iter != controllerMaps[map].keys.end(); ++iter) {
for (auto iter = controllerMaps[map].keys.begin(); iter != controllerMaps[map].keys.end(); ++iter) {
if (iter->second == btn) {
controllerMaps[map].keys.erase(iter);
return;
@ -460,6 +535,29 @@ void SetKeyMapping(int map, int deviceId, int key, int btn)
controllerMaps[map].keys[KeyDef(deviceId, key)] = btn;
}
std::string GetAxisName(int axisId)
{
return FindName(axisId, axis_names, ARRAY_SIZE(axis_names));
}
bool IsMappedAxis(int deviceId, int axisId, int direction)
{
int key = TranslateKeyCodeFromAxis(axisId, direction);
return KeyToPspButton(deviceId, key) != KEYMAP_ERROR_UNKNOWN_KEY;
}
std::string NamePspButtonFromAxis(int deviceId, int axisId, int direction)
{
int key = TranslateKeyCodeFromAxis(axisId, direction);
return GetPspButtonName(KeyToPspButton(deviceId, key));
}
void SetAxisMapping(int map, int deviceId, int axisId, int direction, int btn)
{
int key = TranslateKeyCodeFromAxis(axisId, direction);
SetKeyMapping(map, deviceId, key, btn);
}
void RestoreDefault() {
controllerMaps = DefaultKeyMap::KeyMap;
}

View File

@ -40,6 +40,8 @@ enum {
VIRTKEY_COUNT = VIRTKEY_LAST - VIRTKEY_FIRST
};
const float AXIS_BIND_THRESHOLD = 0.75f;
class KeyDef {
public:
KeyDef(int devId, int k) : deviceId(devId), keyCode(k) {}
@ -115,6 +117,16 @@ namespace KeyMap {
// Any configuration will be saved to the Core config.
void SetKeyMapping(int map, int deviceId, int keyCode, int psp_key);
std::string GetAxisName(int axisId);
int AxisToPspButton(int deviceId, int axisId, int direction);
bool AxisFromPspButton(int controllerMap, int btn, int *deviceId, int *axisId, int *direction);
bool IsMappedAxis(int deviceId, int axisId, int direction);
std::string NamePspButtonFromAxis(int deviceId, int axisId, int direction);
// Configure an axis mapping, saves the configuration.
// Direction is negative or positive.
void SetAxisMapping(int map, int deviceId, int axisId, int direction, int btn);
void LoadFromIni(IniFile &iniFile);
void SaveToIni(IniFile &iniFile);
void RestoreDefault();

View File

@ -219,31 +219,52 @@ void EmuScreen::key(const KeyInput &key) {
if (result == KEYMAP_ERROR_UNKNOWN_KEY)
return;
if (result >= VIRTKEY_FIRST) {
int vk = result - VIRTKEY_FIRST;
if (key.flags & KEY_DOWN) {
pspKey(result, key.flags);
}
void EmuScreen::pspKey(int pspKeyCode, int flags) {
if (pspKeyCode >= VIRTKEY_FIRST) {
int vk = pspKeyCode - VIRTKEY_FIRST;
if (flags & KEY_DOWN) {
virtKeys[vk] = true;
onVKeyDown(result);
onVKeyDown(pspKeyCode);
}
if (key.flags & KEY_UP) {
if (flags & KEY_UP) {
virtKeys[vk] = false;
onVKeyUp(result);
onVKeyUp(pspKeyCode);
}
} else {
if (key.flags & KEY_DOWN)
__CtrlButtonDown(result);
if (key.flags & KEY_UP)
__CtrlButtonUp(result);
if (flags & KEY_DOWN)
__CtrlButtonDown(pspKeyCode);
if (flags & KEY_UP)
__CtrlButtonUp(pspKeyCode);
}
}
void EmuScreen::axis(const AxisInput &axis) {
// TODO: Apply some form of axis mapping
switch (axis.axisId) {
case JOYSTICK_AXIS_X: analog_[0].x = axis.value; break;
case JOYSTICK_AXIS_Y: analog_[0].y = axis.value; break;
case JOYSTICK_AXIS_Z: analog_[1].x = axis.value; break;
case JOYSTICK_AXIS_RZ: analog_[1].y = axis.value; break;
int result = KeyMap::AxisToPspButton(axis.deviceId, axis.axisId, axis.value >= 0 ? 1 : -1);
if (result == KEYMAP_ERROR_UNKNOWN_KEY)
return;
switch (result) {
case VIRTKEY_AXIS_X_MIN:
case VIRTKEY_AXIS_X_MAX:
analog_[0].x = axis.value;
break;
case VIRTKEY_AXIS_Y_MIN:
case VIRTKEY_AXIS_Y_MAX:
analog_[0].y = axis.value;
break;
// TODO: right stick.
default:
if (axis.value >= AXIS_BIND_THRESHOLD || axis.value <= -AXIS_BIND_THRESHOLD) {
pspKey(result, KEY_DOWN);
} else {
pspKey(result, KEY_UP);
}
}
}

View File

@ -40,6 +40,7 @@ public:
virtual void axis(const AxisInput &axis);
private:
void pspKey(int pspKeyCode, int flags);
void onVKeyDown(int virtualKeyCode);
void onVKeyUp(int virtualKeyCode);

View File

@ -690,6 +690,22 @@ void KeyMappingNewKeyDialog::key(const KeyInput &key) {
if (key.flags & KEY_DOWN) {
last_kb_deviceid = key.deviceId;
last_kb_key = key.keyCode;
last_axis_id = -1;
}
}
void KeyMappingNewKeyDialog::axis(const AxisInput &axis) {
if (axis.value > AXIS_BIND_THRESHOLD) {
last_axis_deviceid = axis.deviceId;
last_axis_id = axis.axisId;
last_axis_direction = 1;
last_kb_key = 0;
}
if (axis.value < -AXIS_BIND_THRESHOLD) {
last_axis_deviceid = axis.deviceId;
last_axis_id = axis.axisId;
last_axis_direction = -1;
last_kb_key = 0;
}
}
@ -1682,16 +1698,29 @@ void KeyMappingNewKeyDialog::render() {
KeyScale(1.4f);
KeyText(right, top, keyI18N->T("New Key"));
KeyScale(2.0f);
if (last_kb_key != 0) {
if (last_axis_id != -1) {
const std::string axis_direction_name = KeyMap::GetAxisName(last_axis_id) + (last_axis_direction < 0 ? "-" : "+");
KeyText(right, top += stride, axis_direction_name.c_str());
KeyScale(1.4f);
KeyText(right, top + stride, GetDeviceName(last_axis_deviceid));
bool key_used = KeyMap::IsMappedAxis(last_axis_deviceid, last_axis_id, last_axis_direction);
if (key_used) {
KeyScale(1.0f);
KeyText(left + stride, top + 2*stride,
keyI18N->T("Warning: Key is already used by"));
KeyText(left + stride, top + 3*stride,
(KeyMap::NamePspButtonFromAxis(last_axis_deviceid, last_axis_id, last_axis_direction)).c_str());
}
} else if (last_kb_key != 0) {
KeyText(right, top += stride, KeyMap::GetKeyName(last_kb_key).c_str());
KeyScale(1.4f);
KeyText(right, top + stride, GetDeviceName(last_kb_deviceid));
bool key_used = KeyMap::IsMappedKey(last_kb_deviceid, last_kb_key);
if (key_used) {
KeyScale(1.0f);
KeyText(left + stride, top + 2*stride,
keyI18N->T("Warning: Key is already used by"));
KeyText(left + stride, top + 3*stride,
KeyText(left + stride, top + 2*stride,
keyI18N->T("Warning: Key is already used by"));
KeyText(left + stride, top + 3*stride,
(KeyMap::NamePspButtonFromKey(last_kb_deviceid, last_kb_key)).c_str());
}
}
@ -1702,7 +1731,10 @@ void KeyMappingNewKeyDialog::render() {
// Save & cancel buttons
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, keyI18N->T("Save Mapping"), ALIGN_LEFT | ALIGN_BOTTOM)) {
KeyMap::SetKeyMapping(currentMap_, last_kb_deviceid, last_kb_key, pspBtn);
if (last_axis_id != -1)
KeyMap::SetAxisMapping(currentMap_, last_axis_deviceid, last_axis_id, last_axis_direction, pspBtn);
else
KeyMap::SetKeyMapping(currentMap_, last_kb_deviceid, last_kb_key, pspBtn);
g_Config.Save();
screenManager()->finishDialog(this, DR_OK);
}

View File

@ -150,16 +150,22 @@ public:
pspBtn = btn;
last_kb_deviceid = 0;
last_kb_key = 0;
last_axis_deviceid = 0;
last_axis_id = -1;
currentMap_ = currentMap;
}
void update(InputState &input);
void render();
void key(const KeyInput &key);
void axis(const AxisInput &axis);
private:
int pspBtn;
int last_kb_deviceid;
int last_kb_key;
int last_axis_deviceid;
int last_axis_id;
int last_axis_direction;
int currentMap_;
};