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Fix compilation errors in 32-bit debug.
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2b6e004201
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@ -74,7 +74,7 @@ bool AABB::IntersectRay(const Ray &ray, float &tnear, float &tfar) const {
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// Possible orientation of the splitting plane in the interior node of the kd-tree,
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// ”No axis” denotes a leaf.
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// "No axis" denotes a leaf.
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enum Axes
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{
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Xaxis,
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@ -79,6 +79,7 @@
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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