Fix compilation errors in 32-bit debug.

This commit is contained in:
Unknown W. Brackets 2013-05-05 15:01:57 -07:00
parent 2b6e004201
commit 8f29b16765
2 changed files with 2 additions and 1 deletions

View File

@ -74,7 +74,7 @@ bool AABB::IntersectRay(const Ray &ray, float &tnear, float &tfar) const {
// Possible orientation of the splitting plane in the interior node of the kd-tree,
// ”No axis” denotes a leaf.
// "No axis" denotes a leaf.
enum Axes
{
Xaxis,

View File

@ -79,6 +79,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>