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Use a std::set instead.
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@ -103,7 +103,7 @@ static RECT g_normalRC = {0};
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static std::wstring windowTitle;
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extern bool g_TakeScreenshot;
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extern InputState input_state;
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static std::vector<int> keyboardKeysDown;
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static std::set<int> keyboardKeysDown;
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#define TIMER_CURSORUPDATE 1
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#define TIMER_CURSORMOVEUPDATE 2
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@ -1549,10 +1549,7 @@ namespace MainWindow
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key.keyCode = windowsTransTable[GetTrueVKey(raw->data.keyboard)];
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if (key.keyCode) {
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NativeKey(key);
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const bool keyNotDownAlready = std::find(keyboardKeysDown.begin(), keyboardKeysDown.end(), key.keyCode) == keyboardKeysDown.end();
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if (keyNotDownAlready)
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keyboardKeysDown.push_back(key.keyCode);
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keyboardKeysDown.insert(key.keyCode);
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}
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} else if (raw->data.keyboard.Message == WM_KEYUP) {
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key.flags = KEY_UP;
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