Restore context even without an interrupt.

This commit is contained in:
Unknown W. Brackets 2013-09-20 21:03:39 -07:00
parent 17a4341bb3
commit 9116b879a4

View File

@ -838,6 +838,9 @@ void GPUCommon::ExecuteOp(u32 op, u32 diff) {
currentList->waitTicks = startingTicks + cyclesExecuted;
busyTicks = std::max(busyTicks, currentList->waitTicks);
__GeTriggerSync(WAITTYPE_GELISTSYNC, currentList->id, currentList->waitTicks);
if (currentList->started && currentList->context != NULL) {
gstate.Restore(currentList->context);
}
}
break;
}