From 9343695188185688fdba4a75ccca7dc8f58ab5bc Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Wed, 30 Jan 2013 22:48:35 -0800 Subject: [PATCH] Fix savestate ruining the host audio update. Fixes #541. --- Core/HLE/__sceAudio.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/HLE/__sceAudio.cpp b/Core/HLE/__sceAudio.cpp index f8b3319c1..9080c4772 100644 --- a/Core/HLE/__sceAudio.cpp +++ b/Core/HLE/__sceAudio.cpp @@ -80,7 +80,7 @@ void __AudioDoState(PointerWrap &p) p.Do(eventAudioUpdate); CoreTiming::RestoreRegisterEvent(eventAudioUpdate, "AudioUpdate", &hleAudioUpdate); p.Do(eventHostAudioUpdate); - CoreTiming::RestoreRegisterEvent(eventHostAudioUpdate, "AudioUpdateHost", &hleAudioUpdate); + CoreTiming::RestoreRegisterEvent(eventHostAudioUpdate, "AudioUpdateHost", &hleHostAudioUpdate); p.Do(mixFrequency); outAudioQueue.DoState(p);