d3d9: Fix shader compile error X3014.

This commit is contained in:
Unknown W. Brackets 2014-09-21 09:05:47 -07:00
parent 4210ba44eb
commit 9355322824

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@ -526,7 +526,7 @@ void GenerateVertexShaderDX9(int prim, char *buffer, bool useHWTransform) {
if (hasTexcoord) {
WRITE(p, " Out.v_texcoord = In.texcoord;\n");
} else {
WRITE(p, " Out.v_texcoord = float2(0.0);\n");
WRITE(p, " Out.v_texcoord = float2(0.0, 0.0);\n");
}
} else {
if (hasTexcoord) {