Graphics settings: Use the right setting for 2xSSAA.

This commit is contained in:
Henrik Rydgard 2013-04-28 12:38:17 +02:00
parent b66ac96ecd
commit 9816da0a25
2 changed files with 3 additions and 5 deletions

View File

@ -1,4 +1,4 @@
// Copyright (c) 2012- PPSSPP Project.
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -679,12 +679,10 @@ void GraphicsScreenP1::render() {
gpu->Resized();
}
if (g_Config.bBufferedRendering) {
bool doubleRes = g_Config.iWindowZoom == 2;
if (UICheckBox(GEN_ID, x, y += stride, gs->T("2X", "2x Render Resolution"), ALIGN_TOPLEFT, &doubleRes)) {
if (UICheckBox(GEN_ID, x, y += stride, gs->T("2X", "2x Render Resolution"), ALIGN_TOPLEFT, &g_Config.SSAntiAliasing)) {
if (gpu)
gpu->Resized();
}
g_Config.iWindowZoom = doubleRes ? 2 : 1;
}
UIEnd();
}

2
native

@ -1 +1 @@
Subproject commit 479350271432d97d2ab04e5864fb330a92349b0b
Subproject commit 56a1fb627839124a21260c40a5517b27de289b6a