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Graphics settings: Use the right setting for 2xSSAA.
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commit
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// Copyright (c) 2012- PPSSPP Project.
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// it under the terms of the GNU General Public License as published by
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@ -679,12 +679,10 @@ void GraphicsScreenP1::render() {
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gpu->Resized();
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gpu->Resized();
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}
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}
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if (g_Config.bBufferedRendering) {
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if (g_Config.bBufferedRendering) {
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bool doubleRes = g_Config.iWindowZoom == 2;
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if (UICheckBox(GEN_ID, x, y += stride, gs->T("2X", "2x Render Resolution"), ALIGN_TOPLEFT, &g_Config.SSAntiAliasing)) {
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if (UICheckBox(GEN_ID, x, y += stride, gs->T("2X", "2x Render Resolution"), ALIGN_TOPLEFT, &doubleRes)) {
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if (gpu)
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if (gpu)
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gpu->Resized();
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gpu->Resized();
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}
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}
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g_Config.iWindowZoom = doubleRes ? 2 : 1;
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}
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}
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UIEnd();
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UIEnd();
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}
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}
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2
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2
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@ -1 +1 @@
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Subproject commit 479350271432d97d2ab04e5864fb330a92349b0b
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Subproject commit 56a1fb627839124a21260c40a5517b27de289b6a
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