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Disable QuickClutHash until it can be fixed.
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@ -815,7 +815,9 @@ void TextureCache::LoadClut() {
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void TextureCache::UpdateCurrentClut() {
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// 0xFF is an invalid format, it means not yet hashed or updated.
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if (clutLastFormat_ == 0xFF) {
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clutHash_ = QuickClutHash((const u8 *)clutBufRaw_, clutTotalBytes_);
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// QuickClutHash is not quite good enough apparently.
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// clutHash_ = QuickClutHash((const u8 *)clutBufRaw_, clutTotalBytes_);
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clutHash_ = CityHash32((const char *)clutBufRaw_, clutTotalBytes_);
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}
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GEPaletteFormat clutFormat = (GEPaletteFormat)(gstate.clutformat & 3);
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