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Reduce some unnecessary includes in Core/.
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4674ff50cc
commit
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@ -17,7 +17,6 @@
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#pragma once
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#include <string>
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#include <cstdio>
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#include "Common/CommonTypes.h"
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#include "native/math/expression_parser.h"
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@ -19,7 +19,6 @@
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Core/Config.h"
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class PointerWrap;
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@ -17,6 +17,7 @@
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#include "Common/ChunkFile.h"
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#include "Core/MemMap.h"
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#include "Core/System.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/Dialog/PSPGamedataInstallDialog.h"
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@ -18,7 +18,6 @@
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#pragma once
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#include "Core/Dialog/PSPDialog.h"
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#include "Core/System.h"
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struct SceUtilityGamedataInstallParam {
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pspUtilityDialogCommon common;
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@ -17,7 +17,8 @@
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#pragma once
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#include "PSPDialog.h"
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#include <string>
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#include "Core/Dialog/PSPDialog.h"
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#define SCE_UTILITY_MSGDIALOG_OPTION_ERRORSOUND 0x00000000
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#define SCE_UTILITY_MSGDIALOG_OPTION_TEXTSOUND 0x00000001
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@ -17,6 +17,7 @@
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#include "PSPNetconfDialog.h"
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#include "ChunkFile.h"
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#include "Core/Config.h"
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#include "Core/MemMap.h"
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#include "Core/HLE/sceNetAdhoc.h"
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#include "Core/Util/PPGeDraw.h"
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@ -18,6 +18,7 @@
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#include "base/logging.h"
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#include "Common/ChunkFile.h"
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#include "Core/Config.h"
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#include "Core/Reporting.h"
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#include "Core/Dialog/SavedataParam.h"
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#include "Core/Dialog/PSPSaveDialog.h"
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@ -24,6 +24,7 @@
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#include "Core/HLE/HLE.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/Reporting.h"
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#include "Core/Config.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelThread.h"
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@ -17,15 +17,16 @@
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#include <algorithm>
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#include "Common.h"
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#include "MemoryUtil.h"
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#include "MemArena.h"
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#include "ChunkFile.h"
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#include "Common/Common.h"
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#include "Common/MemoryUtil.h"
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#include "Common/MemArena.h"
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#include "Common/ChunkFile.h"
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#include "MemMap.h"
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#include "MIPS/MIPS.h"
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#include "MIPS/JitCommon/JitCommon.h"
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#include "HLE/HLE.h"
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#include "Core/MemMap.h"
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#include "Core/HDRemaster.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "Core/HLE/HLE.h"
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#include "Core/Core.h"
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#include "Core/Debugger/SymbolMap.h"
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@ -22,7 +22,6 @@
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// Includes
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "HDRemaster.h"
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#include "Core/Opcode.h"
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// PPSSPP is very aggressive about trying to do memory accesses directly, for speed.
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@ -29,6 +29,7 @@
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#include "FileSystems/VirtualDiscFileSystem.h"
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#include "Core/MemMap.h"
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#include "Core/HDRemaster.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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@ -19,8 +19,6 @@
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#include <string>
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#include "MemMap.h"
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bool Load_PSP_ISO(const char *filename, std::string *error_string);
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bool Load_PSP_ELF_PBP(const char *filename, std::string *error_string);
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void InitMemoryForGameISO(std::string fileToStart);
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@ -17,8 +17,7 @@
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#pragma once
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#include "MemMap.h"
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#include "Host.h"
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#include "Core/Host.h"
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class PSPMixer : public PMixer
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{
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@ -16,6 +16,7 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Common/CommonTypes.h"
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#include "Common/Log.h"
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#include <string>
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#define DEBUG_LOG_REPORT(t,...) { DEBUG_LOG(t, __VA_ARGS__); Reporting::ReportMessage(__VA_ARGS__); }
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@ -16,8 +16,9 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <string>
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#include <vector>
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#include "ChunkFile.h"
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#include "Common/ChunkFile.h"
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namespace SaveState
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{
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@ -30,6 +30,7 @@
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#include "util/text/utf8.h"
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#include "Core/MemMap.h"
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#include "Core/HDRemaster.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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@ -17,6 +17,8 @@
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#pragma once
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#include <vector>
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#include <string>
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#include "ppge_atlas.h"
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#include "Common/CommonTypes.h"
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@ -19,6 +19,7 @@
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#include "Core/Config.h"
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#include "Core/MemMap.h"
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#include "Core/HDRemaster.h"
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#include "GPU/ge_constants.h"
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#include "GPU/Directx9/VertexDecoderDX9.h"
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@ -21,6 +21,7 @@
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#include "Common/CPUDetect.h"
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#include "Core/Config.h"
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#include "Core/MemMap.h"
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#include "Core/HDRemaster.h"
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#include "GPU/ge_constants.h"
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#include "GPU/Math3D.h"
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