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Add a couple new HLE functions for logging.
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@ -372,6 +372,7 @@ static const HLEFunction scePower[] = {
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{0xebd177d6,WrapU_UUU<scePowerSetClockFrequency>,"scePower_EBD177D6"}, // This is also the same as SetClockFrequency
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{0x469989ad,WrapU_UUU<scePowerSetClockFrequency>,"scePower_469989ad"}, // This is also the same as SetClockFrequency
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{0xa85880d0,WrapU_V<IsPSPNonFat>,"scePower_a85880d0_IsPSPNonFat"},
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{0x3951af53,0,"scePowerWaitRequestCompletion"},
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};
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//890129c in tyshooter looks bogus
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@ -350,13 +350,14 @@ const HLEFunction sceUmdUser[] =
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{0x56202973,WrapI_UU<sceUmdWaitDriveStatWithTimer>,"sceUmdWaitDriveStatWithTimer"},
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{0x4A9E5E29,WrapI_UU<sceUmdWaitDriveStatCB>,"sceUmdWaitDriveStatCB"},
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{0x6af9b50a,WrapU_V<sceUmdCancelWaitDriveStat>,"sceUmdCancelWaitDriveStat"},
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{0x6B4A146C,&WrapU_V<sceUmdGetDriveStat>,"sceUmdGetDriveStat"},
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{0x20628E6F,&WrapU_V<sceUmdGetErrorStat>,"sceUmdGetErrorStat"},
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{0x340B7686,WrapU_U<sceUmdGetDiscInfo>,"sceUmdGetDiscInfo"},
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{0xAEE7404D,&WrapU_U<sceUmdRegisterUMDCallBack>,"sceUmdRegisterUMDCallBack"},
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{0xBD2BDE07,&WrapI_I<sceUmdUnRegisterUMDCallBack>,"sceUmdUnRegisterUMDCallBack"},
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{0x87533940,WrapU_V<sceUmdReplaceProhibit>,"sceUmdReplaceProhibit"},
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{0xCBE9F02A,WrapU_V<sceUmdReplacePermit>,"sceUmdReplacePermit"},
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{0x14c6c45c,0,"sceUmdUser_14C6C45C"},
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{0xb103fa38,0,"sceUmdUser_B103FA38"},
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};
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void Register_sceUmdUser()
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