mirror of
https://github.com/libretro/ppsspp.git
synced 2025-01-20 23:54:48 +00:00
Clean up MemArena and MemMap. Remove Symbian from MemArena (shouldn't have more ifdefs than code)
This commit is contained in:
parent
bf5946203d
commit
9b7ab3816f
@ -95,8 +95,6 @@ int ashmem_unpin_region(int fd, size_t offset, size_t len)
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}
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#endif // Android
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#ifndef _WIN32
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// do not make this "static"
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#if defined(MAEMO) || defined(MEEGO_EDITION_HARMATTAN)
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@ -111,7 +109,7 @@ SYSTEM_INFO sysInfo;
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// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
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#ifdef _WIN32
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size_t roundup(size_t x) {
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size_t MemArena::roundup(size_t x) {
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#ifndef _XBOX
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int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
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#else
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@ -120,12 +118,11 @@ size_t roundup(size_t x) {
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return (x + gran - 1) & ~(gran - 1);
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}
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#else
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size_t roundup(size_t x) {
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size_t MemArena::roundup(size_t x) {
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return x;
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}
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#endif
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void MemArena::GrabLowMemSpace(size_t size)
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{
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#ifdef _WIN32
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@ -166,9 +163,6 @@ void MemArena::ReleaseSpace()
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#ifdef _WIN32
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CloseHandle(hMemoryMapping);
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hMemoryMapping = 0;
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#elif defined(__SYMBIAN32__)
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memmap->Close();
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delete memmap;
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#else
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close(fd);
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#endif
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@ -214,14 +208,11 @@ void MemArena::ReleaseView(void* view, size_t size)
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#ifndef _XBOX
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UnmapViewOfFile(view);
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#endif
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#elif defined(__SYMBIAN32__)
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memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size);
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#else
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munmap(view, size);
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#endif
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}
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#ifndef __SYMBIAN32__
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u8* MemArena::Find4GBBase()
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{
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#ifdef _M_X64
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@ -256,205 +247,4 @@ u8* MemArena::Find4GBBase()
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#endif
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#endif
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}
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#endif
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
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// if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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// continue;
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// if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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// continue;
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
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// OK, we know where to find free space. Now grab it!
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// We just mimic the popular BAT setup.
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size_t position = 0;
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size_t last_position = 0;
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#if defined(_XBOX)
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void *ptr;
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#endif
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// Zero all the pointers to be sure.
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = 0;
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if (views[i].out_ptr)
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*views[i].out_ptr = 0;
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}
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int i;
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for (i = 0; i < num_views; i++)
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{
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const MemoryView &view = views[i];
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if (view.size == 0)
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continue;
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SKIP(flags, view.flags);
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if (view.flags & MV_MIRROR_PREVIOUS) {
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position = last_position;
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} else {
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#ifdef __SYMBIAN32__
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*(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address);
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// Over allocate VRAM to span the mirrors. Hopefully resolves crash.
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if (i == 2)
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arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size * 4);
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else
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arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
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}
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*(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF);
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#elif defined(_XBOX)
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*(view.out_ptr_low) = (u8*)(base + view.virtual_address);
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//arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
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ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
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}
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*(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
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#else
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*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
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if (!*view.out_ptr_low)
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goto bail;
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}
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#ifdef _M_X64
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + view.virtual_address);
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
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// No need to create multiple identical views.
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*view.out_ptr = *views[i - 1].out_ptr;
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} else {
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
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if (!*view.out_ptr)
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goto bail;
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}
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#endif
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#endif
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last_position = position;
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position += roundup(view.size);
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}
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return true;
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bail:
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// Argh! ERROR! Free what we grabbed so far so we can try again.
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for (int j = 0; j <= i; j++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[j].out_ptr_low && *views[j].out_ptr_low)
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{
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arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
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*views[j].out_ptr_low = NULL;
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}
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if (*views[j].out_ptr)
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{
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#ifdef _M_X64
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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#else
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if (!(views[j].flags & MV_MIRROR_PREVIOUS))
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{
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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}
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#endif
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*views[j].out_ptr = NULL;
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}
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}
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return false;
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}
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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size_t total_mem = 0;
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int base_attempts = 0;
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
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total_mem += roundup(views[i].size);
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}
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// Grab some pagefile backed memory out of the void ...
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#ifndef __SYMBIAN32__
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arena->GrabLowMemSpace(total_mem);
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#endif
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// Now, create views in high memory where there's plenty of space.
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#ifdef _M_X64
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u8 *base = MemArena::Find4GBBase();
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// This really shouldn't fail - in 64-bit, there will always be enough
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// address space.
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#elif defined(_XBOX)
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// Reserve 256MB
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u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE|MEM_LARGE_PAGES, PAGE_READWRITE);
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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exit(0);
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return 0;
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}
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#elif defined(_WIN32)
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// Try a whole range of possible bases. Return once we got a valid one.
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u32 max_base_addr = 0x7FFF0000 - 0x10000000;
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u8 *base = NULL;
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for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
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{
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base_attempts++;
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base = (u8 *)base_addr;
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if (Memory_TryBase(base, views, num_views, flags, arena))
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{
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INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
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base_attempts = 0;
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break;
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}
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}
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#elif defined(__SYMBIAN32__)
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arena->memmap = new RChunk();
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arena->memmap->CreateDisconnectedLocal(0 , 0, 0x10000000);
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if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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u8* base = arena->memmap->Base();
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#else
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// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
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u8 *base = MemArena::Find4GBBase();
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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ERROR_LOG(MEMMAP, "MemoryMap_Setup: Failed finding a memory base.");
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#endif
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if (base_attempts)
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PanicAlert("No possible memory base pointer found!");
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return base;
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}
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[i].out_ptr_low && *views[i].out_ptr_low)
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arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
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if (*views[i].out_ptr && (!views[i].out_ptr_low || *views[i].out_ptr != *views[i].out_ptr_low))
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arena->ReleaseView(*views[i].out_ptr, views[i].size);
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*views[i].out_ptr = NULL;
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = NULL;
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}
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}
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@ -22,10 +22,6 @@
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#include "CommonWindows.h"
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#endif
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#ifdef __SYMBIAN32__
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#include <e32std.h>
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#endif
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#include "Common.h"
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// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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@ -35,17 +31,13 @@
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class MemArena
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{
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public:
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size_t roundup(size_t x);
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void GrabLowMemSpace(size_t size);
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void ReleaseSpace();
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void *CreateView(s64 offset, size_t size, void *base = 0);
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void ReleaseView(void *view, size_t size);
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#ifdef __SYMBIAN32__
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RChunk* memmap;
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#else
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// This only finds 1 GB in 32-bit
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static u8 *Find4GBBase();
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#endif
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private:
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#ifdef _WIN32
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@ -55,27 +47,4 @@ private:
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#endif
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};
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enum {
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MV_MIRROR_PREVIOUS = 1,
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// MV_FAKE_VMEM = 2,
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// MV_WII_ONLY = 4,
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MV_IS_PRIMARY_RAM = 0x100,
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MV_IS_EXTRA1_RAM = 0x200,
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MV_IS_EXTRA2_RAM = 0x400,
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};
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struct MemoryView
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{
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u8 **out_ptr_low;
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u8 **out_ptr;
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u32 virtual_address;
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u32 size;
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u32 flags;
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};
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// Uses a memory arena to set up an emulator-friendly memory map according to
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// a passed-in list of MemoryView structures.
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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#endif // _MEMARENA_H_
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207
Core/MemMap.cpp
207
Core/MemMap.cpp
@ -19,7 +19,9 @@
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#include "Common/Common.h"
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#include "Common/MemoryUtil.h"
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#ifndef __SYMBIAN32__
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#include "Common/MemArena.h"
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#endif
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#include "Common/ChunkFile.h"
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#include "Core/MemMap.h"
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@ -37,10 +39,14 @@
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namespace Memory {
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// The base pointer to the auto-mirrored arena.
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u8* base = NULL;
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u8* base = NULL;
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#ifdef __SYMBIAN32__
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RChunk* memmap;
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#else
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// The MemArena class
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MemArena g_arena;
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#endif
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// ==============
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// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
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@ -114,6 +120,199 @@ static MemoryView views[] =
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static const int num_views = sizeof(views) / sizeof(MemoryView);
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
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// if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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// continue;
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// if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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// continue;
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static bool Memory_TryBase(u32 flags) {
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// OK, we know where to find free space. Now grab it!
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// We just mimic the popular BAT setup.
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#if defined(_XBOX)
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void *ptr;
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#elif !defined(__SYMBIAN32__)
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size_t position = 0;
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size_t last_position = 0;
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#endif
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// Zero all the pointers to be sure.
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = 0;
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if (views[i].out_ptr)
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*views[i].out_ptr = 0;
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}
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int i;
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for (i = 0; i < num_views; i++)
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{
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const MemoryView &view = views[i];
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if (view.size == 0)
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continue;
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SKIP(flags, view.flags);
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#ifdef __SYMBIAN32__
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if (!(view.flags & MV_MIRROR_PREVIOUS)) {
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*(view.out_ptr_low) = (u8*)((int)memmap->Base() + view.virtual_address);
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// Over allocate VRAM to span the mirrors. Hopefully resolves crash.
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if (i == 2)
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memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size * 4);
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else
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memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
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}
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*(view.out_ptr) = (u8*)((int)memmap->Base() + view.virtual_address & 0x3FFFFFFF);
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#elif defined(_XBOX)
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if (!(view.flags & MV_MIRROR_PREVIOUS)) {
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*(view.out_ptr_low) = (u8*)(base + view.virtual_address);
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ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
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}
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*(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) {
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position = last_position;
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} else {
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*(view.out_ptr_low) = (u8*)g_arena.CreateView(position, view.size);
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if (!*view.out_ptr_low)
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goto bail;
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}
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#ifdef _M_X64
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*view.out_ptr = (u8*)g_arena.CreateView(
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position, view.size, base + view.virtual_address);
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
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// No need to create multiple identical views.
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*view.out_ptr = *views[i - 1].out_ptr;
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} else {
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*view.out_ptr = (u8*)g_arena.CreateView(
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position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
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if (!*view.out_ptr)
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goto bail;
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}
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#endif
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last_position = position;
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position += g_arena.roundup(view.size);
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#endif
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}
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return true;
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#if !defined(_XBOX) && !defined(__SYMBIAN32__)
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bail:
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// Argh! ERROR! Free what we grabbed so far so we can try again.
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for (int j = 0; j <= i; j++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[j].out_ptr_low && *views[j].out_ptr_low)
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{
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g_arena.ReleaseView(*views[j].out_ptr_low, views[j].size);
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*views[j].out_ptr_low = NULL;
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}
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if (*views[j].out_ptr)
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{
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#ifdef _M_X64
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g_arena.ReleaseView(*views[j].out_ptr, views[j].size);
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#else
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if (!(views[j].flags & MV_MIRROR_PREVIOUS))
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{
|
||||
g_arena.ReleaseView(*views[j].out_ptr, views[j].size);
|
||||
}
|
||||
#endif
|
||||
*views[j].out_ptr = NULL;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void MemoryMap_Setup(u32 flags)
|
||||
{
|
||||
// Find a base to reserve 256MB
|
||||
#if defined(_XBOX)
|
||||
base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE|MEM_LARGE_PAGES, PAGE_READWRITE);
|
||||
#elif defined(__SYMBIAN32__)
|
||||
memmap = new RChunk();
|
||||
memmap->CreateDisconnectedLocal(0 , 0, 0x10000000);
|
||||
base = memmap->Base();
|
||||
#elif defined(_M_X64) || !defined(_WIN32)
|
||||
size_t total_mem = 0;
|
||||
|
||||
for (int i = 0; i < num_views; i++)
|
||||
{
|
||||
if (views[i].size == 0)
|
||||
continue;
|
||||
SKIP(flags, views[i].flags);
|
||||
if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
|
||||
total_mem += g_arena.roundup(views[i].size);
|
||||
}
|
||||
// Grab some pagefile backed memory out of the void ...
|
||||
g_arena.GrabLowMemSpace(total_mem);
|
||||
// This really shouldn't fail - in 64-bit, there will always be enough address space.
|
||||
// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
|
||||
base = MemArena::Find4GBBase();
|
||||
#endif
|
||||
|
||||
|
||||
// Now, create views in high memory where there's plenty of space.
|
||||
#ifdef _WIN32
|
||||
// Try a whole range of possible bases. Return once we got a valid one.
|
||||
int base_attempts = 0;
|
||||
u32 max_base_addr = 0x7FFF0000 - 0x10000000;
|
||||
|
||||
for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
|
||||
{
|
||||
base_attempts++;
|
||||
base = (u8 *)base_addr;
|
||||
if (Memory_TryBase(flags))
|
||||
{
|
||||
INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
|
||||
base_attempts = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (base_attempts)
|
||||
PanicAlert("No possible memory base pointer found!");
|
||||
#else
|
||||
// Try base we retrieved earlier
|
||||
if (!Memory_TryBase(flags))
|
||||
{
|
||||
ERROR_LOG(MEMMAP, "MemoryMap_Setup: Failed finding a memory base.");
|
||||
PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
|
||||
}
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
void MemoryMap_Shutdown(u32 flags)
|
||||
{
|
||||
#ifdef __SYMBIAN32__
|
||||
memmap->Decommit(0, memmap->MaxSize());
|
||||
memmap->Close();
|
||||
delete memmap;
|
||||
#else
|
||||
for (int i = 0; i < num_views; i++)
|
||||
{
|
||||
if (views[i].size == 0)
|
||||
continue;
|
||||
SKIP(flags, views[i].flags);
|
||||
if (views[i].out_ptr_low && *views[i].out_ptr_low)
|
||||
g_arena.ReleaseView(*views[i].out_ptr_low, views[i].size);
|
||||
if (*views[i].out_ptr && (!views[i].out_ptr_low || *views[i].out_ptr != *views[i].out_ptr_low))
|
||||
g_arena.ReleaseView(*views[i].out_ptr, views[i].size);
|
||||
*views[i].out_ptr = NULL;
|
||||
if (views[i].out_ptr_low)
|
||||
*views[i].out_ptr_low = NULL;
|
||||
}
|
||||
g_arena.ReleaseSpace();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
int flags = 0;
|
||||
@ -129,7 +328,7 @@ void Init()
|
||||
if (views[i].flags & MV_IS_EXTRA2_RAM)
|
||||
views[i].size = std::min(std::max((int)g_MemorySize - MAX_MMAP_SIZE * 2, 0), MAX_MMAP_SIZE);
|
||||
}
|
||||
base = MemoryMap_Setup(views, num_views, flags, &g_arena);
|
||||
MemoryMap_Setup(flags);
|
||||
|
||||
INFO_LOG(MEMMAP, "Memory system initialized. RAM at %p (mirror at 0 @ %p, uncached @ %p)",
|
||||
m_pRAM, m_pPhysicalRAM, m_pUncachedRAM);
|
||||
@ -170,8 +369,8 @@ void DoState(PointerWrap &p)
|
||||
void Shutdown()
|
||||
{
|
||||
u32 flags = 0;
|
||||
MemoryMap_Shutdown(views, num_views, flags, &g_arena);
|
||||
g_arena.ReleaseSpace();
|
||||
|
||||
MemoryMap_Shutdown(flags);
|
||||
base = NULL;
|
||||
DEBUG_LOG(MEMMAP, "Memory system shut down.");
|
||||
}
|
||||
|
@ -18,6 +18,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#ifdef __SYMBIAN32__
|
||||
#include <e32std.h>
|
||||
#endif
|
||||
|
||||
// Includes
|
||||
#include "Common/Common.h"
|
||||
@ -93,6 +96,28 @@ enum
|
||||
#endif
|
||||
};
|
||||
|
||||
enum {
|
||||
MV_MIRROR_PREVIOUS = 1,
|
||||
// MV_FAKE_VMEM = 2,
|
||||
// MV_WII_ONLY = 4,
|
||||
MV_IS_PRIMARY_RAM = 0x100,
|
||||
MV_IS_EXTRA1_RAM = 0x200,
|
||||
MV_IS_EXTRA2_RAM = 0x400,
|
||||
};
|
||||
|
||||
struct MemoryView
|
||||
{
|
||||
u8 **out_ptr_low;
|
||||
u8 **out_ptr;
|
||||
u32 virtual_address;
|
||||
u32 size;
|
||||
u32 flags;
|
||||
};
|
||||
|
||||
// Uses a memory arena to set up an emulator-friendly memory map
|
||||
void MemoryMap_Setup(u32 flags);
|
||||
void MemoryMap_Shutdown(u32 flags);
|
||||
|
||||
// Init and Shutdown
|
||||
void Init();
|
||||
void Shutdown();
|
||||
|
@ -31,12 +31,16 @@ win32 {
|
||||
HEADERS += $$P/Common/stdafx.h
|
||||
}
|
||||
|
||||
!symbian {
|
||||
SOURCES += $$P/Common/MemArena.cpp
|
||||
HEADERS += $$P/Common/MemArena.h
|
||||
}
|
||||
|
||||
SOURCES += $$P/Common/ChunkFile.cpp \
|
||||
$$P/Common/ConsoleListener.cpp \
|
||||
$$P/Common/FileUtil.cpp \
|
||||
$$P/Common/LogManager.cpp \
|
||||
$$P/Common/KeyMap.cpp \
|
||||
$$P/Common/MemArena.cpp \
|
||||
$$P/Common/MemoryUtil.cpp \
|
||||
$$P/Common/Misc.cpp \
|
||||
$$P/Common/MsgHandler.cpp \
|
||||
@ -49,7 +53,6 @@ HEADERS += $$P/Common/ChunkFile.h \
|
||||
$$P/Common/FileUtil.h \
|
||||
$$P/Common/LogManager.h \
|
||||
$$P/Common/KeyMap.h \
|
||||
$$P/Common/MemArena.h \
|
||||
$$P/Common/MemoryUtil.h \
|
||||
$$P/Common/MsgHandler.h \
|
||||
$$P/Common/StringUtils.h \
|
||||
|
Loading…
x
Reference in New Issue
Block a user