From a2c8ac5dbee844f2925c86a4be44cf83ec239919 Mon Sep 17 00:00:00 2001 From: The Dax Date: Sun, 7 Jul 2013 22:05:10 -0400 Subject: [PATCH] Remove HD Remaster variables from the savestate; they don't seem to be required for it to function correctly. --- Core/MemMap.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Core/MemMap.cpp b/Core/MemMap.cpp index 646496647..0b7f5ec58 100644 --- a/Core/MemMap.cpp +++ b/Core/MemMap.cpp @@ -100,12 +100,6 @@ void DoState(PointerWrap &p) p.DoMarker("VRAM"); p.DoArray(m_pScratchPad, SCRATCHPAD_SIZE); p.DoMarker("ScratchPad"); - p.Do(g_RemasterMode); // TODO: Need to test more if this and MemoryMask need to be saved in the state - p.DoMarker("RemasterMode"); - p.Do(g_MemoryMask); - p.DoMarker("MemoryMask"); - p.Do(g_DoubleTextureCoordinates); // TODO: Is there a more appropriate place for this? - p.DoMarker("DoubleTextureCoordinates"); } void Shutdown()