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Update zh_CN.ini.
As usual, a lot of characters are missing....
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[MainMenu]
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[MainMenu]
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Credits = 开发人员
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Exit = 退出
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Load = 载入游戏...
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Load = 载入...
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Settings = 设置
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Recent = 最近
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[Developer]
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Dump frame to log = 将帧转储为日志
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Load language ini = 载入语言初始化文件
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Run CPU tests = 执行CPU测试
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Save language ini = 保存语言初始化文件
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Dump frame to log = 转储帧为日志
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Load language ini = 载入语言配置文件
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Run CPU tests = 运行CPU测试
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Save language ini = 保存语言配置文件
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[General]
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Back = 后退
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Back = 返回
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[MainSettings]
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Audio = 音频
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AudioDesc = 调整音频设置
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Controls = 控制器
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ControlsDesc = 触屏控制, 增大按钮
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Developer = 开发者选项
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DeveloperDesc = 执行CPU测试, 将下一帧转储为日志
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Graphics = 图形
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GraphicsDesc = 更改图形选项
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Controls = 控制
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ControlsDesc = 触屏虚拟按钮、大按钮等
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Developer = 开发者
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DeveloperDesc = 运行CPU测试、转储帧为日志等
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Graphics = 图像
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GraphicsDesc = 更改图像选项
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Settings = 设置
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System = 系统
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SystemDesc = 打开动态重编译(JIT), 高速闪存
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SystemDesc = 开启动态重编译 (JIT)、快速闪存等
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[System]
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Dynarec = 动态重编译 (JIT)
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Fast Memory = 高速闪存 (不稳定)
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Fast Memory = 快速闪存 (不稳定)
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Show Debug Statistics = 显示调试数据
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Show FPS = 显示 FPS
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Show FPS = 显示帧率
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System Settings = 系统设置
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[Audio]
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Audio Settings = 音频设置
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Enable Sound = 使用声音
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Enable Sound = 开启声音
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[Controls]
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Controls Settings = 控制设置
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OnScreen = 触屏控制器
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Tilt = 摇杆重力感应 (水平方向)
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Large Controls = 增大按钮
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OnScreen = 触屏虚拟按钮
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Tilt = 重力感应替代摇杆 (水平方向)
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Large Controls = 大按钮
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Show Analog Stick = 显示摇杆
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[Graphics]
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2X = 2倍分辨率渲染
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2X = 2倍渲染分辨率
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Buffered Rendering = 缓冲渲染
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Frame Skipping = 跳帧
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Graphics Settings = 图像设置
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Hardware Transform = 硬件加速
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Hardware Transform = 硬件转换
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Linear Filtering = 线性过滤
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Media Engine = 媒体引擎
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Mipmapping = 纹理映射贴图
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Stream VBO = 顶点缓冲对象流
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Mipmapping = 多级纹理映射 (MipMap)
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Stream VBO = 流式顶点缓冲对象 (Stream VBO)
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Vertex Cache = 顶点缓存
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[Pause]
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Save State = 状态保存
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Load State = 状态载入
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Continue = 继续
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Settings = 设置
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Back to Menu = 返回菜单
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