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Arg, buildfix.
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@ -508,7 +508,7 @@ static char *credits[] =
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void CreditsScreen::render() {
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// TODO: This is kinda ugly, done on every frame...
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char temp[256];
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snprinf(temp, 256, "PPSSPP %s", PPSSPP_GIT_VERSION);
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snprintf(temp, 256, "PPSSPP %s", PPSSPP_GIT_VERSION);
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credits[0] = temp;
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UIShader_Prepare();
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