mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-01 12:20:24 +00:00
Some new NIDs, log fix, very minor bugfix.
This commit is contained in:
parent
2822ce2737
commit
a74af8f372
@ -140,6 +140,7 @@ const HLEFunction sceNetResolver[] =
|
||||
{0x94523e09, 0, "sceNetResolverDelete"},
|
||||
{0xf3370e61, 0, "sceNetResolverInit"},
|
||||
{0x808F6063, 0, "sceNetResolverStop"},
|
||||
{0x6138194A, 0, "sceNetResolverTermFunction"},
|
||||
};
|
||||
|
||||
const HLEFunction sceNetInet[] =
|
||||
@ -166,9 +167,10 @@ const HLEFunction sceNetInet[] =
|
||||
{0xa9ed66b9, 0, "sceNetInetTerm"},
|
||||
{0xE30B8C19, 0, "sceNetInetInetPton"},
|
||||
{0xE247B6D6, 0, "sceNetInetGetpeername"},
|
||||
{0x162e6fd5 ,0, "sceNetInetGetsockname"},
|
||||
{0x4a114c7c ,0, "sceNetInetGetsockopt"},
|
||||
{0xfaabb1dd ,0, "sceNetInetPoll"},
|
||||
{0x162e6fd5, 0, "sceNetInetGetsockname"},
|
||||
{0x4a114c7c, 0, "sceNetInetGetsockopt"},
|
||||
{0xfaabb1dd, 0, "sceNetInetPoll"},
|
||||
{0x1BDF5D13, 0, "sceNetInetInetAton"},
|
||||
};
|
||||
const HLEFunction sceNetApctl[] =
|
||||
{
|
||||
|
@ -659,6 +659,11 @@ const HLEFunction sceUtility[] =
|
||||
{0x4AECD179, 0, "sceUtilityGamedataInstallUpdate"},
|
||||
{0xB57E95D9, 0, "sceUtilityGamedataInstallGetStatus"},
|
||||
{0x180F7B62, 0, "sceUtilityGamedataInstallAbortFunction"},
|
||||
|
||||
{0x16D02AF0, 0, "sceUtilityNpSigninInitStart"},
|
||||
{0xE19C97D6, 0, "sceUtilityNpSigninShutdownStart"},
|
||||
{0xF3FBC572, 0, "sceUtilityNpSigninUpdate"},
|
||||
{0x86ABDB1B, 0, "sceUtilityNpSigninGetStatus"},
|
||||
};
|
||||
|
||||
void Register_sceUtility()
|
||||
|
@ -207,7 +207,7 @@ void GLES_GPU::SetRenderFrameBuffer()
|
||||
if (vfb != currentRenderVfb_)
|
||||
{
|
||||
// Use it as a render target.
|
||||
DEBUG_LOG(HLE, "Switching to FBO for %08x", vfb->fb_address);
|
||||
DEBUG_LOG(HLE, "Switching render target to FBO for %08x", vfb->fb_address);
|
||||
fbo_bind_as_render_target(vfb->fbo);
|
||||
glViewport(0, 0, renderWidth_, renderHeight_);
|
||||
currentRenderVfb_ = vfb;
|
||||
|
@ -684,9 +684,9 @@ void GLES_GPU::UpdateViewportAndProjection()
|
||||
float vpZ1 = (vpZa * 2) / 65536.0f;
|
||||
|
||||
vpX0 *= renderWidthFactor_;
|
||||
vpY0 *= renderWidthFactor_;
|
||||
vpY0 *= renderHeightFactor_;
|
||||
vpWidth *= renderWidthFactor_;
|
||||
vpHeight *= renderWidthFactor_;
|
||||
vpHeight *= renderHeightFactor_;
|
||||
|
||||
// Flip vpY0 to match the OpenGL coordinate system.
|
||||
vpY0 = renderHeight_ - (vpY0 + vpHeight);
|
||||
|
Loading…
Reference in New Issue
Block a user