Fix an unnecessary iterator compare.

This commit is contained in:
Unknown W. Brackets 2015-01-19 09:01:55 -08:00
parent 6e6b45ce2b
commit a8eba307c3

View File

@ -1260,7 +1260,7 @@ namespace MainWindow
case ID_FILE_SAVESTATE_NEXT_SLOT_HC:
{
if (KeyMap::g_controllerMap[VIRTKEY_NEXT_SLOT].begin() == KeyMap::g_controllerMap[VIRTKEY_NEXT_SLOT].end())
if (KeyMap::g_controllerMap[VIRTKEY_NEXT_SLOT].empty())
{
SaveState::NextSlot();
}
@ -1282,7 +1282,7 @@ namespace MainWindow
case ID_FILE_QUICKLOADSTATE_HC:
{
if (KeyMap::g_controllerMap[VIRTKEY_LOAD_STATE].begin() == KeyMap::g_controllerMap[VIRTKEY_LOAD_STATE].end())
if (KeyMap::g_controllerMap[VIRTKEY_LOAD_STATE].empty())
{
SetCursor(LoadCursor(0, IDC_WAIT));
SaveState::LoadSlot(g_Config.iCurrentStateSlot, SaveStateActionFinished);
@ -1298,7 +1298,7 @@ namespace MainWindow
case ID_FILE_QUICKSAVESTATE_HC:
{
if (KeyMap::g_controllerMap[VIRTKEY_SAVE_STATE].begin() == KeyMap::g_controllerMap[VIRTKEY_SAVE_STATE].end())
if (KeyMap::g_controllerMap[VIRTKEY_SAVE_STATE].empty())
{
SetCursor(LoadCursor(0, IDC_WAIT));
SaveState::SaveSlot(g_Config.iCurrentStateSlot, SaveStateActionFinished);