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Quickfix for crashes switching rendering mode
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@ -820,7 +820,7 @@ void FramebufferManager::ReadFramebufferToMemory(VirtualFramebuffer *vfb) {
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void FramebufferManager::BlitFramebuffer_(VirtualFramebuffer *src, VirtualFramebuffer *dst, bool flip, float upscale, float vscale) {
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// This only works with buffered rendering
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if (!useBufferedRendering_) {
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if (!useBufferedRendering_ || !src->fbo) {
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return;
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}
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