mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-27 10:20:49 +00:00
Support audio playing (AT3, AT3+, Mp3, AAC)
This commit is contained in:
parent
b174996c1c
commit
b18252b2b5
@ -1117,10 +1117,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/HLE/sceNp.h
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Core/HLE/scePauth.cpp
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Core/HLE/scePauth.h
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Core/HW/SimpleAT3Dec.cpp
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Core/HW/SimpleAT3Dec.h
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Core/HW/SimpleMp3Dec.cpp
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Core/HW/SimpleMp3Dec.h
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Core/HW/SimpleAudioDec.cpp
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Core/HW/SimpleAudioDec.h
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Core/HW/AsyncIOManager.cpp
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Core/HW/AsyncIOManager.h
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Core/HW/MediaEngine.cpp
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@ -257,13 +257,12 @@
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<ClCompile Include="HLE\sceVaudio.cpp" />
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<ClCompile Include="HLE\__sceAudio.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="HW\SimpleAT3Dec.cpp" />
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<ClCompile Include="HW\MediaEngine.cpp" />
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<ClCompile Include="HW\MemoryStick.cpp" />
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<ClCompile Include="HW\MpegDemux.cpp" />
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<ClCompile Include="HW\SasAudio.cpp" />
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<ClCompile Include="HW\AsyncIOManager.cpp" />
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<ClCompile Include="HW\SimpleMp3Dec.cpp" />
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<ClCompile Include="HW\SimpleAudioDec.cpp" />
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<ClCompile Include="Loaders.cpp" />
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<ClCompile Include="MemMap.cpp" />
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<ClCompile Include="MemmapFunctions.cpp" />
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@ -531,13 +530,12 @@
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<ClInclude Include="HLE\__sceAudio.h" />
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<ClInclude Include="Host.h" />
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<ClInclude Include="HW\BufferQueue.h" />
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<ClInclude Include="HW\SimpleAT3Dec.h" />
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<ClInclude Include="HW\MediaEngine.h" />
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<ClInclude Include="HW\MpegDemux.h" />
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<ClInclude Include="HW\SasAudio.h" />
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<ClInclude Include="HW\MemoryStick.h" />
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<ClInclude Include="HW\AsyncIOManager.h" />
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<ClInclude Include="HW\SimpleMp3Dec.h" />
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<ClInclude Include="HW\SimpleAudioDec.h" />
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<ClInclude Include="Loaders.h" />
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<ClInclude Include="MemMap.h" />
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<ClInclude Include="MIPS\ARM\ArmAsm.h">
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@ -433,9 +433,6 @@
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<ClCompile Include="Cwcheat.cpp">
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<Filter>Core</Filter>
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</ClCompile>
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<ClCompile Include="HW\SimpleAT3Dec.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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<ClCompile Include="HW\MpegDemux.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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@ -520,7 +517,7 @@
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<ClCompile Include="MIPS\PPC\PpcCompReplace.cpp">
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<Filter>MIPS\PPC</Filter>
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</ClCompile>
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<ClCompile Include="HW\SimpleMp3Dec.cpp">
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<ClCompile Include="HW\SimpleAudioDec.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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</ItemGroup>
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@ -885,9 +882,6 @@
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<ClInclude Include="Cwcheat.h">
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<Filter>Core</Filter>
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</ClInclude>
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<ClInclude Include="HW\SimpleAT3Dec.h">
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<Filter>HW</Filter>
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</ClInclude>
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<ClInclude Include="HW\MpegDemux.h">
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<Filter>HW</Filter>
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</ClInclude>
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@ -963,7 +957,7 @@
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<ClInclude Include="HW\BufferQueue.h">
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<Filter>HW</Filter>
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</ClInclude>
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<ClInclude Include="HW\SimpleMp3Dec.h">
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<ClInclude Include="HW\SimpleAudioDec.h">
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<Filter>HW</Filter>
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</ClInclude>
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</ItemGroup>
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@ -20,26 +20,8 @@
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#include "Core/HLE/sceAudiocodec.h"
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#include "Core/MemMap.h"
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#include "Core/Reporting.h"
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#include "Core/HW/SimpleMp3Dec.h"
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enum {
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PSP_CODEC_AT3PLUS = 0x00001000,
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PSP_CODEC_AT3 = 0x00001001,
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PSP_CODEC_MP3 = 0x00001002,
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PSP_CODEC_AAC = 0x00001003,
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};
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static const char *const codecNames[4] = {
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"AT3+", "AT3", "MP3", "AAC",
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};
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static const char *GetCodecName(int codec) {
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if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
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return codecNames[codec - PSP_CODEC_AT3PLUS];
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} else {
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return "(unk)";
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}
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}
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#include "Core/HW/SimpleAudioDec.h"
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#include "Common/ChunkFile.h"
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// Following kaien_fr's sample code https://github.com/hrydgard/ppsspp/issues/5620#issuecomment-37086024
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// Should probably store the EDRAM get/release status somewhere within here, etc.
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@ -50,18 +32,43 @@ struct AudioCodecContext {
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u32_le outDataPtr; // 8
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u32_le audioSamplesPerFrame; // 9
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u32_le inDataSizeAgain; // 10 ??
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};
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};
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// audioList is to store current playing audios.
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std::list<SimpleAudio *> audioList;
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// find the audio decoder for corresponding ctxPtr in audioList
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SimpleAudio * findDecoder(u32 ctxPtr){
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for (std::list<SimpleAudio *>::iterator it = audioList.begin(); it != audioList.end(); it++){
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if ((*it)->ctxPtr == ctxPtr){
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return (*it);
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}
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}
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return NULL;
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}
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// remove decoder from audioList
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bool removeDecoder(u32 ctxPtr){
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for (std::list<SimpleAudio *>::iterator it = audioList.begin(); it != audioList.end(); it++){
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if ((*it)->ctxPtr == ctxPtr){
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audioList.erase(it);
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return true;
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}
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}
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return false;
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}
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SimpleMP3* mp3;
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int sceAudiocodecInit(u32 ctxPtr, int codec) {
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if (codec == PSP_CODEC_MP3){
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// Initialize MP3 audio decoder.
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mp3 = MP3Create();
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DEBUG_LOG(ME, "sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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if (isValidCodec(codec)){
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// Create audio decoder for given audio codec and push it into AudioList
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auto decoder = new SimpleAudio(ctxPtr, codec);
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audioList.push_front(decoder);
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INFO_LOG(ME, "sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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DEBUG_LOG(ME, "Number of playing audios : %d", audioList.size());
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return 0;
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}
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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ERROR_LOG_REPORT(ME, "sceAudiocodecInit(%08x, %i (%s)): Unknown audio codec %i", ctxPtr, codec, GetCodecName(codec), codec);
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return 0;
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}
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@ -70,15 +77,24 @@ int sceAudiocodecDecode(u32 ctxPtr, int codec) {
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ERROR_LOG_REPORT(ME, "sceAudiocodecDecode(%08x, %i (%s)) got NULL pointer", ctxPtr, codec, GetCodecName(codec));
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return -1;
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}
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if (codec == PSP_CODEC_MP3){
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//Use SimpleMp3Dec to decode Mp3 audio
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if (isValidCodec(codec)){
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// Use SimpleAudioDec to decode audio
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// Get AudioCodecContext
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AudioCodecContext* ctx = new AudioCodecContext;
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auto ctx = new AudioCodecContext;
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Memory::ReadStruct(ctxPtr, ctx);
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int outbytes = 0;
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// Decode Mp3 audio
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MP3Decode(mp3, Memory::GetPointer(ctx->inDataPtr), ctx->inDataSize, &outbytes, Memory::GetPointer(ctx->outDataPtr));
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// find a decoder in audioList
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auto decoder = findDecoder(ctxPtr);
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if (decoder == NULL){
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// create a decoder, this is possible when loadstate
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decoder = new SimpleAudio(ctxPtr, codec);
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audioList.push_front(decoder);
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}
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// Decode audio
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AudioDecode(decoder, Memory::GetPointer(ctx->inDataPtr), ctx->inDataSize, &outbytes, Memory::GetPointer(ctx->outDataPtr));
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DEBUG_LOG(ME, "sceAudiocodecDec(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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// Delete AudioCodecContext
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delete(ctx);
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return 0;
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}
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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@ -100,22 +116,32 @@ int sceAudiocodecGetEDRAM(u32 ctxPtr, int codec) {
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return 0;
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}
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int sceAudiocodecReleaseEDRAM(u32 ctxPtr, int codec) {
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WARN_LOG(ME, "UNIMPL sceAudiocodecReleaseEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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int sceAudiocodecReleaseEDRAM(u32 ctxPtr, int id) {
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//id is not always a codec, so what is should be?
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if (removeDecoder(ctxPtr)){
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INFO_LOG(ME, "sceAudiocodecReleaseEDRAM(%08x, %i)", ctxPtr, id);
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return 0;
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}
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WARN_LOG(ME, "UNIMPL sceAudiocodecReleaseEDRAM(%08x, %i)", ctxPtr, id);
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return 0;
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}
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const HLEFunction sceAudiocodec[] = {
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{0x70A703F8, WrapI_UI<sceAudiocodecDecode>, "sceAudiocodecDecode"},
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{0x5B37EB1D, WrapI_UI<sceAudiocodecInit>, "sceAudiocodecInit"},
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{0x8ACA11D5, WrapI_UI<sceAudiocodecGetInfo>, "sceAudiocodecGetInfo"},
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{0x3A20A200, WrapI_UI<sceAudiocodecGetEDRAM>, "sceAudiocodecGetEDRAM" },
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{0x29681260, WrapI_UI<sceAudiocodecReleaseEDRAM>, "sceAudiocodecReleaseEDRAM" },
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{0x9D3F790C, WrapI_UI<sceAudiocodecCheckNeedMem>, "sceAudiocodecCheckNeedMem" },
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{0x59176a0f, 0, "sceAudiocodec_59176A0F"},
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{ 0x70A703F8, WrapI_UI<sceAudiocodecDecode>, "sceAudiocodecDecode" },
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{ 0x5B37EB1D, WrapI_UI<sceAudiocodecInit>, "sceAudiocodecInit" },
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{ 0x8ACA11D5, WrapI_UI<sceAudiocodecGetInfo>, "sceAudiocodecGetInfo" },
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{ 0x3A20A200, WrapI_UI<sceAudiocodecGetEDRAM>, "sceAudiocodecGetEDRAM" },
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{ 0x29681260, WrapI_UI<sceAudiocodecReleaseEDRAM>, "sceAudiocodecReleaseEDRAM" },
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{ 0x9D3F790C, WrapI_UI<sceAudiocodecCheckNeedMem>, "sceAudiocodecCheckNeedMem" },
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{ 0x59176a0f, 0, "sceAudiocodec_59176A0F" },
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};
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void Register_sceAudiocodec()
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{
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RegisterModule("sceAudiocodec", ARRAY_SIZE(sceAudiocodec), sceAudiocodec);
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}
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}
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void resetAudioList(){
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audioList.clear();
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INFO_LOG(ME, "Audio playing list is reset");
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}
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@ -56,4 +56,5 @@ typedef struct
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u8 unk[20];
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} SceAudiocodecCodec;
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void Register_sceAudiocodec();
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void Register_sceAudiocodec();
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void resetAudioList();
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@ -20,7 +20,7 @@
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#include "Core/MemMap.h"
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#include "Core/Reporting.h"
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#include "GPU/GPUInterface.h"
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#include "Core/HW/SimpleAT3Dec.h"
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#include "Core/HW/SimpleAudioDec.h"
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#include <algorithm>
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@ -152,6 +152,7 @@ MediaEngine::MediaEngine(): m_pdata(0) {
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m_ringbuffersize = 0;
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m_mpegheaderReadPos = 0;
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m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio
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g_iNumVideos++;
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}
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@ -168,7 +169,7 @@ void MediaEngine::closeMedia() {
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delete m_demux;
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m_pdata = 0;
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m_demux = 0;
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AT3Close(&m_audioContext);
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AudioClose(&m_audioContext);
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m_isVideoEnd = false;
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m_noAudioData = false;
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}
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@ -212,6 +213,9 @@ void MediaEngine::DoState(PointerWrap &p){
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p.Do(m_isVideoEnd);
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p.Do(m_noAudioData);
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if (s > 2){
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p.Do(m_audioType);
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}
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}
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int _MpegReadbuffer(void *opaque, uint8_t *buf, int buf_size)
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@ -279,7 +283,7 @@ bool MediaEngine::openContext() {
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return false;
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setVideoDim();
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m_audioContext = AT3Create();
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m_audioContext = AudioCreate(m_audioType);
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m_isVideoEnd = false;
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m_noAudioData = false;
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m_mpegheaderReadPos++;
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@ -734,8 +738,8 @@ int MediaEngine::getAudioSamples(u32 bufferPtr) {
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int outbytes = 0;
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if (m_audioContext != NULL) {
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if (!AT3Decode(m_audioContext, audioFrame, frameSize, &outbytes, buffer)) {
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ERROR_LOG(ME, "AT3 decode failed during video playback");
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if (!AudioDecode(m_audioContext, audioFrame, frameSize, &outbytes, buffer)) {
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ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType));
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}
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}
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@ -28,9 +28,10 @@
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#include "Common/CommonTypes.h"
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#include "Core/HLE/sceMpeg.h"
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#include "Core/HW/MpegDemux.h"
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#include "Core/HW/SimpleAudioDec.h"
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class PointerWrap;
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struct SimpleAT3;
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struct SimpleAudio;
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#ifdef USE_FFMPEG
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struct SwsContext;
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@ -119,7 +120,7 @@ public: // TODO: Very little of this below should be public.
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BufferQueue *m_pdata;
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MpegDemux *m_demux;
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SimpleAT3 *m_audioContext;
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SimpleAudio *m_audioContext;
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s64 m_audiopts;
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s64 m_firstTimeStamp;
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@ -131,4 +132,7 @@ public: // TODO: Very little of this below should be public.
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int m_ringbuffersize;
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u8 m_mpegheader[0x10000]; // TODO: Allocate separately
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int m_mpegheaderReadPos;
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// used for audio type
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int m_audioType;
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};
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@ -1,192 +0,0 @@
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/HW/SimpleAT3Dec.h"
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#include "Core/HW/MediaEngine.h"
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#include "Core/HW/BufferQueue.h"
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#ifdef USE_FFMPEG
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extern "C" {
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#include <libavformat/avformat.h>
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#include <libswresample/swresample.h>
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#include <libavutil/samplefmt.h>
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}
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struct SimpleAT3 {
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public:
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SimpleAT3();
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~SimpleAT3();
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bool Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes);
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bool IsOK() const { return codec_ != 0; }
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private:
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AVFrame *frame_;
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AVCodec *codec_;
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AVCodecContext *codecCtx_;
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SwrContext *swrCtx_;
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};
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SimpleAT3::SimpleAT3()
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: codec_(0),
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codecCtx_(0),
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swrCtx_(0) {
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frame_ = av_frame_alloc();
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codec_ = avcodec_find_decoder(AV_CODEC_ID_ATRAC3P);
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if (!codec_) {
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// Eh, we shouldn't even have managed to compile. But meh.
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ERROR_LOG(ME, "This version of FFMPEG does not support AV_CODEC_ID_ATRAC3P (Atrac3+). Update your submodule.");
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return;
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}
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codecCtx_ = avcodec_alloc_context3(codec_);
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if (!codecCtx_) {
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ERROR_LOG(ME, "Failed to allocate a codec context");
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return;
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}
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codecCtx_->channels = 2;
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codecCtx_->channel_layout = AV_CH_LAYOUT_STEREO;
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AVDictionary *opts = 0;
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av_dict_set(&opts, "channels", "2", 0);
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av_dict_set(&opts, "sample_rate", "44100", 0);
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if (avcodec_open2(codecCtx_, codec_, &opts) < 0) {
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ERROR_LOG(ME, "Failed to open codec");
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return;
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}
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av_dict_free(&opts);
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// Initializing the sample rate convert. We only really use it to convert float output
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// into int.
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int wanted_channels = 2;
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int64_t wanted_channel_layout = av_get_default_channel_layout(wanted_channels);
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int64_t dec_channel_layout = av_get_default_channel_layout(2);
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swrCtx_ = swr_alloc_set_opts(
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swrCtx_,
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wanted_channel_layout,
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AV_SAMPLE_FMT_S16,
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codecCtx_->sample_rate,
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dec_channel_layout,
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codecCtx_->sample_fmt,
|
||||
codecCtx_->sample_rate,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
if (!swrCtx_ || swr_init(swrCtx_) < 0) {
|
||||
ERROR_LOG(ME, "swr_init: Failed to initialize the resampling context");
|
||||
avcodec_close(codecCtx_);
|
||||
codec_ = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SimpleAT3::~SimpleAT3() {
|
||||
if (frame_)
|
||||
av_frame_free(&frame_);
|
||||
if (codecCtx_)
|
||||
avcodec_close(codecCtx_);
|
||||
codecCtx_ = 0;
|
||||
codec_ = 0;
|
||||
if (swrCtx_)
|
||||
swr_free(&swrCtx_);
|
||||
}
|
||||
|
||||
// Input is a single Atrac3+ packet.
|
||||
bool SimpleAT3::Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes) {
|
||||
#ifdef USE_FFMPEG
|
||||
AVPacket packet = {0};
|
||||
av_init_packet(&packet);
|
||||
packet.data = static_cast<uint8_t *>(inbuf);
|
||||
packet.size = inbytes;
|
||||
|
||||
*outbytes = 0;
|
||||
|
||||
int got_frame = 0;
|
||||
av_frame_unref(frame_);
|
||||
|
||||
int len = avcodec_decode_audio4(codecCtx_, frame_, &got_frame, &packet);
|
||||
if (len < 0) {
|
||||
ERROR_LOG(ME, "Error decoding Atrac3+ frame");
|
||||
// TODO: cleanup
|
||||
return false;
|
||||
}
|
||||
|
||||
if (got_frame) {
|
||||
int data_size = av_samples_get_buffer_size(
|
||||
NULL,
|
||||
codecCtx_->channels,
|
||||
frame_->nb_samples,
|
||||
codecCtx_->sample_fmt, 1);
|
||||
int numSamples = frame_->nb_samples;
|
||||
int swrRet = swr_convert(swrCtx_, &outbuf, numSamples, (const u8 **)frame_->extended_data, numSamples);
|
||||
if (swrRet < 0) {
|
||||
ERROR_LOG(ME, "swr_convert: Error while converting %d", swrRet);
|
||||
return false;
|
||||
}
|
||||
// We always convert to stereo.
|
||||
__AdjustBGMVolume((s16 *)outbuf, numSamples * 2);
|
||||
}
|
||||
|
||||
return true;
|
||||
#else
|
||||
// Zero bytes output. No need to memset.
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
#endif // USE_FFMPEG
|
||||
|
||||
// "C" wrapper
|
||||
|
||||
SimpleAT3 *AT3Create() {
|
||||
#ifdef USE_FFMPEG
|
||||
avcodec_register_all();
|
||||
av_register_all();
|
||||
InitFFmpeg();
|
||||
|
||||
SimpleAT3 *at3 = new SimpleAT3();
|
||||
if (!at3->IsOK()) {
|
||||
delete at3;
|
||||
return 0;
|
||||
}
|
||||
return at3;
|
||||
#else
|
||||
return 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
bool AT3Decode(SimpleAT3 *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t *outbuf) {
|
||||
#ifdef USE_FFMPEG
|
||||
return ctx->Decode(inbuf, inbytes, outbuf, outbytes);
|
||||
#else
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void AT3Close(SimpleAT3 **ctx) {
|
||||
#ifdef USE_FFMPEG
|
||||
delete *ctx;
|
||||
*ctx = 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
269
Core/HW/SimpleAudioDec.cpp
Normal file
269
Core/HW/SimpleAudioDec.cpp
Normal file
@ -0,0 +1,269 @@
|
||||
// Copyright (c) 2013- PPSSPP Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#include "Core/HW/SimpleAudioDec.h"
|
||||
#include "Core/HW/MediaEngine.h"
|
||||
#include "Core/HW/BufferQueue.h"
|
||||
|
||||
#ifdef USE_FFMPEG
|
||||
|
||||
extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <libavutil/samplefmt.h>
|
||||
}
|
||||
|
||||
#endif // USE_FFMPEG
|
||||
|
||||
bool SimpleAudio::GetAudioCodecID(int audioType){
|
||||
#ifdef USE_FFMPEG
|
||||
|
||||
switch (audioType)
|
||||
{
|
||||
case PSP_CODEC_AAC:
|
||||
audioCodecId = AV_CODEC_ID_AAC;
|
||||
break;
|
||||
case PSP_CODEC_AT3:
|
||||
audioCodecId = AV_CODEC_ID_ATRAC3;
|
||||
break;
|
||||
case PSP_CODEC_AT3PLUS:
|
||||
audioCodecId = AV_CODEC_ID_ATRAC3P;
|
||||
break;
|
||||
case PSP_CODEC_MP3:
|
||||
audioCodecId = AV_CODEC_ID_MP3;
|
||||
break;
|
||||
default:
|
||||
audioType = 0;
|
||||
break;
|
||||
}
|
||||
if (audioType != 0){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
#else
|
||||
return false;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
SimpleAudio::SimpleAudio(int audioType)
|
||||
: codec_(0),
|
||||
codecCtx_(0),
|
||||
swrCtx_(0) {
|
||||
SimpleAudio::audioType = audioType;
|
||||
#ifdef USE_FFMPEG
|
||||
frame_ = av_frame_alloc();
|
||||
|
||||
// Get Audio Codec ID
|
||||
if (!GetAudioCodecID(audioType)){
|
||||
ERROR_LOG(ME, "This version of FFMPEG does not support Audio codec type: %08x. Update your submodule.", audioType);
|
||||
return;
|
||||
}
|
||||
// Find decoder
|
||||
codec_ = avcodec_find_decoder(audioCodecId);
|
||||
if (!codec_) {
|
||||
// Eh, we shouldn't even have managed to compile. But meh.
|
||||
ERROR_LOG(ME, "This version of FFMPEG does not support AV_CODEC_ID for audio (%s). Update your submodule.", GetCodecName(audioType));
|
||||
return;
|
||||
}
|
||||
// Allocate codec context
|
||||
codecCtx_ = avcodec_alloc_context3(codec_);
|
||||
if (!codecCtx_) {
|
||||
ERROR_LOG(ME, "Failed to allocate a codec context");
|
||||
return;
|
||||
}
|
||||
codecCtx_->channels = 2;
|
||||
codecCtx_->channel_layout = AV_CH_LAYOUT_STEREO;
|
||||
// Open codec
|
||||
AVDictionary *opts = 0;
|
||||
if (avcodec_open2(codecCtx_, codec_, &opts) < 0) {
|
||||
ERROR_LOG(ME, "Failed to open codec");
|
||||
return;
|
||||
}
|
||||
|
||||
av_dict_free(&opts);
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
|
||||
SimpleAudio::SimpleAudio(u32 ctxPtr, int audioType)
|
||||
: codec_(0),
|
||||
codecCtx_(0),
|
||||
swrCtx_(0) {
|
||||
SimpleAudio::ctxPtr = ctxPtr;
|
||||
SimpleAudio::audioType = audioType;
|
||||
#ifdef USE_FFMPEG
|
||||
frame_ = av_frame_alloc();
|
||||
|
||||
// Get Audio Codec ID
|
||||
if (!GetAudioCodecID(audioType)){
|
||||
ERROR_LOG(ME, "This version of FFMPEG does not support Audio codec type: %08x. Update your submodule.", audioType);
|
||||
return;
|
||||
}
|
||||
// Find decoder
|
||||
codec_ = avcodec_find_decoder(audioCodecId);
|
||||
if (!codec_) {
|
||||
// Eh, we shouldn't even have managed to compile. But meh.
|
||||
ERROR_LOG(ME, "This version of FFMPEG does not support AV_CODEC_ID for audio (%s). Update your submodule.",GetCodecName(audioType));
|
||||
return;
|
||||
}
|
||||
// Allocate codec context
|
||||
codecCtx_ = avcodec_alloc_context3(codec_);
|
||||
if (!codecCtx_) {
|
||||
ERROR_LOG(ME, "Failed to allocate a codec context");
|
||||
return;
|
||||
}
|
||||
codecCtx_->channels = 2;
|
||||
codecCtx_->channel_layout = AV_CH_LAYOUT_STEREO;
|
||||
// Open codec
|
||||
AVDictionary *opts = 0;
|
||||
if (avcodec_open2(codecCtx_, codec_, &opts) < 0) {
|
||||
ERROR_LOG(ME, "Failed to open codec");
|
||||
return;
|
||||
}
|
||||
|
||||
av_dict_free(&opts);
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
SimpleAudio::~SimpleAudio() {
|
||||
#ifdef USE_FFMPEG
|
||||
if (frame_)
|
||||
av_frame_free(&frame_);
|
||||
if (codecCtx_)
|
||||
avcodec_close(codecCtx_);
|
||||
codecCtx_ = 0;
|
||||
codec_ = 0;
|
||||
if (swrCtx_)
|
||||
swr_free(&swrCtx_);
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
// Input is a single Audio packet.
|
||||
bool SimpleAudio::Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes) {
|
||||
#ifdef USE_FFMPEG
|
||||
AVPacket packet = { 0 };
|
||||
av_init_packet(&packet);
|
||||
packet.data = static_cast<uint8_t *>(inbuf);
|
||||
packet.size = inbytes;
|
||||
|
||||
int got_frame = 0;
|
||||
av_frame_unref(frame_);
|
||||
|
||||
int len = avcodec_decode_audio4(codecCtx_, frame_, &got_frame, &packet);
|
||||
if (len < 0) {
|
||||
ERROR_LOG(ME, "Error decoding Audio frame");
|
||||
// TODO: cleanup
|
||||
return false;
|
||||
}
|
||||
if (got_frame) {
|
||||
// Initializing the sample rate convert. We will use it to convert float output into int.
|
||||
int64_t wanted_channel_layout = AV_CH_LAYOUT_STEREO; // we want stereo output layout
|
||||
int64_t dec_channel_layout = frame_->channel_layout; // decoded channel layout
|
||||
|
||||
swrCtx_ = swr_alloc_set_opts(
|
||||
swrCtx_,
|
||||
wanted_channel_layout,
|
||||
AV_SAMPLE_FMT_S16,
|
||||
codecCtx_->sample_rate,
|
||||
dec_channel_layout,
|
||||
codecCtx_->sample_fmt,
|
||||
codecCtx_->sample_rate,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
if (!swrCtx_ || swr_init(swrCtx_) < 0) {
|
||||
ERROR_LOG(ME, "swr_init: Failed to initialize the resampling context");
|
||||
avcodec_close(codecCtx_);
|
||||
codec_ = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// convert audio to AV_SAMPLE_FMT_S16
|
||||
int swrRet = swr_convert(swrCtx_, &outbuf, frame_->nb_samples, (const u8 **)frame_->extended_data, frame_->nb_samples);
|
||||
if (swrRet < 0) {
|
||||
ERROR_LOG(ME, "swr_convert: Error while converting %d", swrRet);
|
||||
return false;
|
||||
}
|
||||
// We always convert to stereo.
|
||||
__AdjustBGMVolume((s16 *)outbuf, frame_->nb_samples * 2);
|
||||
}
|
||||
|
||||
return true;
|
||||
#else
|
||||
// Zero bytes output. No need to memset.
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
|
||||
SimpleAudio *AudioCreate(int audioType) {
|
||||
#ifdef USE_FFMPEG
|
||||
avcodec_register_all();
|
||||
av_register_all();
|
||||
InitFFmpeg();
|
||||
|
||||
SimpleAudio *Audio = new SimpleAudio(audioType);
|
||||
if (!Audio->IsOK()) {
|
||||
delete Audio;
|
||||
return 0;
|
||||
}
|
||||
return Audio;
|
||||
#else
|
||||
return 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
SimpleAudio *AudioCreate(u32 ctxPtr, int audioType) {
|
||||
#ifdef USE_FFMPEG
|
||||
avcodec_register_all();
|
||||
av_register_all();
|
||||
InitFFmpeg();
|
||||
|
||||
SimpleAudio *Audio = new SimpleAudio(ctxPtr, audioType);
|
||||
if (!Audio->IsOK()) {
|
||||
delete Audio;
|
||||
return 0;
|
||||
}
|
||||
return Audio;
|
||||
#else
|
||||
return 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
bool AudioDecode(SimpleAudio *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t *outbuf) {
|
||||
#ifdef USE_FFMPEG
|
||||
return ctx->Decode(inbuf, inbytes, outbuf, outbytes);
|
||||
#else
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
void AudioClose(SimpleAudio **ctx) {
|
||||
#ifdef USE_FFMPEG
|
||||
delete *ctx;
|
||||
*ctx = 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
bool isValidCodec(int codec){
|
||||
if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
@ -20,6 +20,17 @@
|
||||
#include <cmath>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "Core/HW/MediaEngine.h"
|
||||
|
||||
#ifdef USE_FFMPEG
|
||||
|
||||
extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <libavutil/samplefmt.h>
|
||||
}
|
||||
|
||||
#endif // USE_FFMPEG
|
||||
|
||||
// Wraps FFMPEG in a nice interface that's drop-in compatible with
|
||||
// the old one. Decodes packet by packet - does NOT demux. That's done by
|
||||
@ -32,8 +43,52 @@
|
||||
// However, it will be maintained as a part of FFMPEG so that's the way we'll go
|
||||
// for simplicity and sanity.
|
||||
|
||||
struct SimpleAT3;
|
||||
struct SimpleAudio {
|
||||
public:
|
||||
SimpleAudio(int);
|
||||
SimpleAudio(u32, int);
|
||||
~SimpleAudio();
|
||||
|
||||
SimpleAT3 *AT3Create();
|
||||
bool AT3Decode(SimpleAT3 *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t* outbuf);
|
||||
void AT3Close(SimpleAT3 **ctx);
|
||||
bool Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes);
|
||||
bool IsOK() const { return codec_ != 0; }
|
||||
|
||||
u32 ctxPtr;
|
||||
int audioType;
|
||||
|
||||
private:
|
||||
#ifdef USE_FFMPEG
|
||||
AVFrame *frame_;
|
||||
AVCodec *codec_;
|
||||
AVCodecContext *codecCtx_;
|
||||
SwrContext *swrCtx_;
|
||||
AVCodecID audioCodecId; // AV_CODEC_ID_XXX
|
||||
|
||||
bool GetAudioCodecID(int audioType); // Get audioCodecId from audioType
|
||||
#endif // USE_FFMPEG
|
||||
};
|
||||
|
||||
|
||||
enum {
|
||||
PSP_CODEC_AT3PLUS = 0x00001000,
|
||||
PSP_CODEC_AT3 = 0x00001001,
|
||||
PSP_CODEC_MP3 = 0x00001002,
|
||||
PSP_CODEC_AAC = 0x00001003,
|
||||
};
|
||||
|
||||
static const char *const codecNames[4] = {
|
||||
"AT3+", "AT3", "MP3", "AAC",
|
||||
};
|
||||
|
||||
|
||||
SimpleAudio *AudioCreate(int audioType);
|
||||
bool AudioDecode(SimpleAudio *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t* outbuf);
|
||||
void AudioClose(SimpleAudio **ctx);
|
||||
static const char *GetCodecName(int codec) {
|
||||
if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
|
||||
return codecNames[codec - PSP_CODEC_AT3PLUS];
|
||||
}
|
||||
else {
|
||||
return "(unk)";
|
||||
}
|
||||
};
|
||||
bool isValidCodec(int codec);
|
@ -1,192 +0,0 @@
|
||||
// Copyright (c) 2013- PPSSPP Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#include "Core/HW/SimpleMp3Dec.h"
|
||||
#include "Core/HW/MediaEngine.h"
|
||||
#include "Core/HW/BufferQueue.h"
|
||||
|
||||
#ifdef USE_FFMPEG
|
||||
|
||||
extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <libavutil/samplefmt.h>
|
||||
}
|
||||
|
||||
struct SimpleMP3 {
|
||||
public:
|
||||
SimpleMP3();
|
||||
~SimpleMP3();
|
||||
|
||||
bool Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes);
|
||||
bool IsOK() const { return codec_ != 0; }
|
||||
|
||||
private:
|
||||
AVFrame *frame_;
|
||||
AVCodec *codec_;
|
||||
AVCodecContext *codecCtx_;
|
||||
SwrContext *swrCtx_;
|
||||
};
|
||||
|
||||
SimpleMP3::SimpleMP3()
|
||||
: codec_(0),
|
||||
codecCtx_(0),
|
||||
swrCtx_(0) {
|
||||
frame_ = av_frame_alloc();
|
||||
|
||||
codec_ = avcodec_find_decoder(AV_CODEC_ID_MP3);
|
||||
if (!codec_) {
|
||||
// Eh, we shouldn't even have managed to compile. But meh.
|
||||
ERROR_LOG(ME, "This version of FFMPEG does not support AV_CODEC_ID_MP3 (MP3). Update your submodule.");
|
||||
return;
|
||||
}
|
||||
|
||||
codecCtx_ = avcodec_alloc_context3(codec_);
|
||||
if (!codecCtx_) {
|
||||
ERROR_LOG(ME, "Failed to allocate a codec context");
|
||||
return;
|
||||
}
|
||||
|
||||
codecCtx_->channels = 2;
|
||||
codecCtx_->channel_layout = AV_CH_LAYOUT_STEREO;
|
||||
|
||||
AVDictionary *opts = 0;
|
||||
av_dict_set(&opts, "channels", "2", 0);
|
||||
av_dict_set(&opts, "sample_rate", "44100", 0);
|
||||
if (avcodec_open2(codecCtx_, codec_, &opts) < 0) {
|
||||
ERROR_LOG(ME, "Failed to open codec");
|
||||
return;
|
||||
}
|
||||
|
||||
av_dict_free(&opts);
|
||||
|
||||
// Initializing the sample rate convert. We only really use it to convert float output
|
||||
// into int.
|
||||
int wanted_channels = 2;
|
||||
int64_t wanted_channel_layout = av_get_default_channel_layout(wanted_channels);
|
||||
int64_t dec_channel_layout = av_get_default_channel_layout(2);
|
||||
|
||||
swrCtx_ = swr_alloc_set_opts(
|
||||
swrCtx_,
|
||||
wanted_channel_layout,
|
||||
AV_SAMPLE_FMT_S16,
|
||||
codecCtx_->sample_rate,
|
||||
dec_channel_layout,
|
||||
codecCtx_->sample_fmt,
|
||||
codecCtx_->sample_rate,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
if (!swrCtx_ || swr_init(swrCtx_) < 0) {
|
||||
ERROR_LOG(ME, "swr_init: Failed to initialize the resampling context");
|
||||
avcodec_close(codecCtx_);
|
||||
codec_ = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SimpleMP3::~SimpleMP3() {
|
||||
if (frame_)
|
||||
av_frame_free(&frame_);
|
||||
if (codecCtx_)
|
||||
avcodec_close(codecCtx_);
|
||||
codecCtx_ = 0;
|
||||
codec_ = 0;
|
||||
if (swrCtx_)
|
||||
swr_free(&swrCtx_);
|
||||
}
|
||||
|
||||
// Input is a single MP3 packet.
|
||||
bool SimpleMP3::Decode(void* inbuf, int inbytes, uint8_t *outbuf, int *outbytes) {
|
||||
#ifdef USE_FFMPEG
|
||||
AVPacket packet = { 0 };
|
||||
av_init_packet(&packet);
|
||||
packet.data = static_cast<uint8_t *>(inbuf);
|
||||
packet.size = inbytes;
|
||||
|
||||
*outbytes = 0;
|
||||
|
||||
int got_frame = 0;
|
||||
av_frame_unref(frame_);
|
||||
|
||||
int len = avcodec_decode_audio4(codecCtx_, frame_, &got_frame, &packet);
|
||||
if (len < 0) {
|
||||
ERROR_LOG(ME, "Error decoding Mp3 frame");
|
||||
// TODO: cleanup
|
||||
return false;
|
||||
}
|
||||
|
||||
if (got_frame) {
|
||||
int data_size = av_samples_get_buffer_size(
|
||||
NULL,
|
||||
codecCtx_->channels,
|
||||
frame_->nb_samples,
|
||||
codecCtx_->sample_fmt, 1);
|
||||
int numSamples = frame_->nb_samples;
|
||||
int swrRet = swr_convert(swrCtx_, &outbuf, numSamples, (const u8 **)frame_->extended_data, numSamples);
|
||||
if (swrRet < 0) {
|
||||
ERROR_LOG(ME, "swr_convert: Error while converting %d", swrRet);
|
||||
return false;
|
||||
}
|
||||
// We always convert to stereo.
|
||||
__AdjustBGMVolume((s16 *)outbuf, numSamples * 2);
|
||||
}
|
||||
|
||||
return true;
|
||||
#else
|
||||
// Zero bytes output. No need to memset.
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
#endif // USE_FFMPEG
|
||||
|
||||
// "C" wrapper
|
||||
|
||||
SimpleMP3 *MP3Create() {
|
||||
#ifdef USE_FFMPEG
|
||||
avcodec_register_all();
|
||||
av_register_all();
|
||||
InitFFmpeg();
|
||||
|
||||
SimpleMP3 *MP3 = new SimpleMP3();
|
||||
if (!MP3->IsOK()) {
|
||||
delete MP3;
|
||||
return 0;
|
||||
}
|
||||
return MP3;
|
||||
#else
|
||||
return 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
||||
|
||||
bool MP3Decode(SimpleMP3 *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t *outbuf) {
|
||||
#ifdef USE_FFMPEG
|
||||
return ctx->Decode(inbuf, inbytes, outbuf, outbytes);
|
||||
#else
|
||||
*outbytes = 0;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void MP3Close(SimpleMP3 **ctx) {
|
||||
#ifdef USE_FFMPEG
|
||||
delete *ctx;
|
||||
*ctx = 0;
|
||||
#endif // USE_FFMPEG
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
// Copyright (c) 2013- PPSSPP Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
|
||||
// Wraps FFMPEG in a nice interface that's drop-in compatible with
|
||||
// the old one. Decodes packet by packet - does NOT demux. That's done by
|
||||
// MpegDemux. Only decodes Atrac3+, not regular Atrac3.
|
||||
|
||||
// Based on http://ffmpeg.org/doxygen/trunk/doc_2examples_2decoding_encoding_8c-example.html#_a13
|
||||
|
||||
// Ideally, Maxim's Atrac3+ decoder would be available as a standalone library
|
||||
// that we could link, as that would be totally sufficient for the use case here.
|
||||
// However, it will be maintained as a part of FFMPEG so that's the way we'll go
|
||||
// for simplicity and sanity.
|
||||
|
||||
struct SimpleMP3;
|
||||
|
||||
SimpleMP3 *MP3Create();
|
||||
bool MP3Decode(SimpleMP3 *ctx, void* inbuf, int inbytes, int *outbytes, uint8_t* outbuf);
|
||||
void MP3Close(SimpleMP3 **ctx);
|
@ -55,6 +55,7 @@
|
||||
#include "Core/ELF/ParamSFO.h"
|
||||
#include "Core/SaveState.h"
|
||||
#include "Common/LogManager.h"
|
||||
#include "Core/HLE/sceAudiocodec.h"
|
||||
|
||||
#include "GPU/GPUState.h"
|
||||
#include "GPU/GPUInterface.h"
|
||||
@ -414,6 +415,7 @@ void PSP_Shutdown() {
|
||||
CPU_Shutdown();
|
||||
}
|
||||
GPU_Shutdown();
|
||||
resetAudioList();
|
||||
host->SetWindowTitle(0);
|
||||
currentMIPS = 0;
|
||||
pspIsInited = false;
|
||||
|
@ -160,8 +160,7 @@ EXEC_AND_LIB_FILES := \
|
||||
$(SRC)/Core/ELF/PBPReader.cpp \
|
||||
$(SRC)/Core/ELF/PrxDecrypter.cpp \
|
||||
$(SRC)/Core/ELF/ParamSFO.cpp \
|
||||
$(SRC)/Core/HW/SimpleAT3Dec.cpp \
|
||||
$(SRC)/Core/HW/SimpleMp3Dec.cpp \
|
||||
$(SRC)/Core/HW/SimpleAudioDec.cpp \
|
||||
$(SRC)/Core/HW/AsyncIOManager.cpp \
|
||||
$(SRC)/Core/HW/MemoryStick.cpp \
|
||||
$(SRC)/Core/HW/MpegDemux.cpp.arm \
|
||||
|
Loading…
Reference in New Issue
Block a user