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https://github.com/libretro/ppsspp.git
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parent
6c8ba5eda6
commit
b2795b31c0
@ -268,14 +268,13 @@ void PSPSaveDialog::DisplayBanner(int which)
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void PSPSaveDialog::DisplaySaveList(bool canMove)
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{
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int displayCount = 0;
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static int upFramesHeld = 0;
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static int downFramesHeld = 0;
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for (int i = 0; i < param.GetFilenameCount(); i++)
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for (int displayCount = 0; displayCount < param.GetFilenameCount(); displayCount++)
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{
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int textureColor = 0xFFFFFFFF;
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auto fileInfo = param.GetFileInfo(i);
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auto fileInfo = param.GetFileInfo(displayCount);
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if (fileInfo.size == 0 && fileInfo.texture != NULL)
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textureColor = 0xFF777777;
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@ -302,6 +301,10 @@ void PSPSaveDialog::DisplaySaveList(bool canMove)
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else if (displayCount > currentSelectedSave)
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y += 48 + 45 * (displayCount - currentSelectedSave);
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// Skip if it's well outside the screen.
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if (y > 472.0f || y < -200.0f)
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continue;
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int tw = 256;
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int th = 256;
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if (fileInfo.texture != NULL) {
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@ -311,7 +314,6 @@ void PSPSaveDialog::DisplaySaveList(bool canMove)
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PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor);
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}
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PPGeSetDefaultTexture();
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displayCount++;
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}
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if (canMove) {
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@ -846,6 +846,7 @@ bool PPGeImage::Load() {
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u32 texSize = width_ * height_ * 4;
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texture_ = __PPGeDoAlloc(texSize, true, "Savedata Icon");
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if (texture_ == 0) {
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free(textureData);
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WARN_LOG(SCEGE, "Bad PPGeImage - unable to allocate space for texture");
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return false;
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}
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