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Unknown W. Brackets 2014-11-03 09:00:20 -08:00
parent ad6b176e11
commit b279b6d461

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@ -194,7 +194,7 @@ void __PPGeInit()
// Palettize to 4-bit, the easy way.
for (int i = 0; i < width * height / 2; i++) {
// Each pixel is 16 bits, so this loads two bits.
// Each pixel is 16 bits, so this loads two pixels.
u32 c = imagePtr[i];
// It's white anyway, so we only look at one channel of each pixel.
int a1 = (c & 0x0000000F) >> 0;