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Skip reporting savedata stuff in known cases.
We were always doing 3 before for 5, so skip reporting it. Other cases are the interesting ones.
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@ -610,13 +610,21 @@ void SavedataParam::LoadCryptedSave(SceUtilitySavedataParam *param, u8 *data, u8
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if (prevCryptMode == 1 && param->key[0] == 0) {
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// Backwards compat for a bug we used to have.
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WARN_LOG(SCEUTILITY, "Savedata loading with hashmode %d instead of detected %d", prevCryptMode, decryptMode);
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I18NCategory *d = GetI18NCategory("Dialog");
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osm.Show(d->T("When you save, it will load on a PSP, but not an older PPSSPP"), 6.0f);
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osm.Show(d->T("Old savedata detected"), 6.0f);
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hasKey = false;
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decryptMode = prevCryptMode;
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// Don't notify the user if we're not going to upgrade the save.
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if (!g_Config.bEncryptSave) {
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I18NCategory *d = GetI18NCategory("Dialog");
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osm.Show(d->T("When you save, it will load on a PSP, but not an older PPSSPP"), 6.0f);
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osm.Show(d->T("Old savedata detected"), 6.0f);
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}
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} else {
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WARN_LOG_REPORT(SCEUTILITY, "Savedata loading with detected hashmode %d instead of file's %d", decryptMode, prevCryptMode);
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if (decryptMode == 5 && prevCryptMode == 3) {
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WARN_LOG(SCEUTILITY, "Savedata loading with detected hashmode %d instead of file's %d", decryptMode, prevCryptMode);
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} else {
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WARN_LOG_REPORT(SCEUTILITY, "Savedata loading with detected hashmode %d instead of file's %d", decryptMode, prevCryptMode);
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}
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}
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}
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