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Add locks to all the pspFileSystem methods.
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1b838c4403
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@ -162,6 +162,7 @@ static bool RealPath(const std::string ¤tDirectory, const std::string &inP
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IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
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{
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lock_guard guard(lock);
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for (size_t i = 0; i < fileSystems.size(); i++)
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{
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if (fileSystems[i].system->OwnsHandle(handle))
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@ -174,6 +175,7 @@ IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
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extern u32 ioErrorCode;
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bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
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{
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lock_guard guard(lock);
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std::string realpath;
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// Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
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@ -225,6 +227,7 @@ bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpat
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void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
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{
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lock_guard guard(lock);
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MountPoint x;
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x.prefix=prefix;
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x.system=system;
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@ -233,6 +236,7 @@ void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
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void MetaFileSystem::Shutdown()
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{
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lock_guard guard(lock);
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current = 6;
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// Ownership is a bit convoluted. Let's just delete everything once.
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@ -254,6 +258,7 @@ void MetaFileSystem::Shutdown()
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u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
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{
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lock_guard guard(lock);
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std::string of;
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MountPoint *mount;
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if (MapFilePath(filename, of, &mount))
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@ -268,6 +273,7 @@ u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char
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PSPFileInfo MetaFileSystem::GetFileInfo(std::string filename)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(filename, of, &system))
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@ -283,6 +289,7 @@ PSPFileInfo MetaFileSystem::GetFileInfo(std::string filename)
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bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(inpath, of, &system)) {
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@ -294,6 +301,7 @@ bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath
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std::vector<PSPFileInfo> MetaFileSystem::GetDirListing(std::string path)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(path, of, &system))
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@ -309,11 +317,13 @@ std::vector<PSPFileInfo> MetaFileSystem::GetDirListing(std::string path)
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void MetaFileSystem::ThreadEnded(int threadID)
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{
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lock_guard guard(lock);
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currentDir.erase(threadID);
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}
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int MetaFileSystem::ChDir(const std::string &dir)
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{
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lock_guard guard(lock);
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// Retain the old path and fail if the arg is 1023 bytes or longer.
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if (dir.size() >= 1023)
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return SCE_KERNEL_ERROR_NAMETOOLONG;
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@ -348,6 +358,7 @@ int MetaFileSystem::ChDir(const std::string &dir)
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bool MetaFileSystem::MkDir(const std::string &dirname)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(dirname, of, &system))
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@ -362,6 +373,7 @@ bool MetaFileSystem::MkDir(const std::string &dirname)
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bool MetaFileSystem::RmDir(const std::string &dirname)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(dirname, of, &system))
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@ -376,6 +388,7 @@ bool MetaFileSystem::RmDir(const std::string &dirname)
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int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
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{
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lock_guard guard(lock);
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std::string of;
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std::string rf;
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IFileSystem *osystem;
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@ -407,6 +420,7 @@ int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
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bool MetaFileSystem::RemoveFile(const std::string &filename)
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{
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lock_guard guard(lock);
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std::string of;
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IFileSystem *system;
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if (MapFilePath(filename, of, &system))
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@ -421,6 +435,7 @@ bool MetaFileSystem::RemoveFile(const std::string &filename)
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void MetaFileSystem::CloseFile(u32 handle)
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{
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lock_guard guard(lock);
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IFileSystem *sys = GetHandleOwner(handle);
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if (sys)
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sys->CloseFile(handle);
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@ -428,6 +443,7 @@ void MetaFileSystem::CloseFile(u32 handle)
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size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
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{
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lock_guard guard(lock);
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IFileSystem *sys = GetHandleOwner(handle);
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if (sys)
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return sys->ReadFile(handle,pointer,size);
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@ -437,6 +453,7 @@ size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
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size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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{
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lock_guard guard(lock);
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IFileSystem *sys = GetHandleOwner(handle);
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if (sys)
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return sys->WriteFile(handle,pointer,size);
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@ -446,6 +463,7 @@ size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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{
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lock_guard guard(lock);
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IFileSystem *sys = GetHandleOwner(handle);
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if (sys)
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return sys->SeekFile(handle,position,type);
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@ -455,6 +473,7 @@ size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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void MetaFileSystem::DoState(PointerWrap &p)
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{
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lock_guard guard(lock);
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p.Do(current);
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// Save/load per-thread current directory map
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@ -17,7 +17,8 @@
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#pragma once
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#include "FileSystem.h"
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#include "native/base/mutex.h"
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#include "Core/FileSystems/FileSystem.h"
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class MetaFileSystem : public IHandleAllocator, public IFileSystem
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{
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@ -34,6 +35,7 @@ private:
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currentDir_t currentDir;
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std::string startingDirectory;
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recursive_mutex lock;
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public:
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MetaFileSystem()
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@ -94,6 +96,7 @@ public:
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// TODO: void IoCtl(...)
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void SetStartingDirectory(const std::string &dir) {
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lock_guard guard(lock);
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startingDirectory = dir;
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}
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};
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