mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-11 10:24:43 +00:00
Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
This commit is contained in:
parent
a8f87d17c9
commit
b7774f4b54
@ -40,8 +40,8 @@ const struct HDRemaster g_HDRemasters[] = {
|
||||
{ "NPJB40001", 0x4000000, false }, // MONSTER HUNTER PORTABLE 3rd HD Ver.
|
||||
{ "BLJM85002", 0x4000000, true }, // K-ON Houkago Live HD Ver
|
||||
{ "NPJB40002", 0x4000000, true }, // K-ON Houkago Live HD Ver
|
||||
{ "BLJM85003", 0x4000000, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
|
||||
{ "NPJB40003", 0x4000000, true }, // Shin Sangoku Musou Multi Raid 2 HD Ver
|
||||
{ "BLJM85003", 0x4000000, false }, // Shin Sangoku Musou Multi Raid 2 HD Ver
|
||||
{ "NPJB40003", 0x4000000, false }, // Shin Sangoku Musou Multi Raid 2 HD Ver
|
||||
{ "BLJM85004", 0x4000000, true }, // Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition, this one is never used
|
||||
// deactivated because it also affects the UMD version of the game
|
||||
// TODO: Differentiate between UMD version and HD version (either through reading of UMD_DATA.BIN or ISO size)
|
||||
|
Loading…
Reference in New Issue
Block a user