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Update max to std::max
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@ -167,7 +167,7 @@ u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
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const u8 * data = (const u8*)src;
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const int nblocks = len / 16;
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u32 Step = (len / 8);
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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@ -245,7 +245,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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while(data < end)
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@ -275,7 +275,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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while(data < end)
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@ -318,7 +318,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len/4);
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const u32 *data = (const u32 *)src;
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const u32 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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while(data < end)
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@ -390,7 +390,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
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u32 out[2];
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const int nblocks = len / 8;
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u32 Step = (len / 4);
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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@ -464,7 +464,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if(Step < 1) Step = 1;
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while(data < end)
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@ -91,7 +91,7 @@ struct PsmfEntry {
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int id;
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};
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int getMaxAheadTimestamp(int packets) {return max(40000, packets * 700);}
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int getMaxAheadTimestamp(int packets) {return std::max(40000, packets * 700);}
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class PsmfStream;
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@ -262,7 +262,7 @@ void Lighter::Light(float colorOut0[4], float colorOut1[4], const float colorIn[
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}
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Color4 lightDiff(gstate_c.lightColor[1][l], 0.0f);
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Color4 diff = (lightDiff * *diffuse) * (max(dot, 0.0f) * lightScale);
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Color4 diff = (lightDiff * *diffuse) * (std::max(dot, 0.0f) * lightScale);
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// Real PSP specular
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Vec3 toViewer(0,0,1);
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