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Assorted cleanup
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14ead27f8d
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@ -113,7 +113,7 @@ static bool RealPath(const std::string ¤tDirectory, const std::string &inP
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}
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if (curDirColon + 1 == curDirLen)
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{
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ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
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WARN_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
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}
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else
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{
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@ -220,7 +220,9 @@ void CPU_Init() {
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InitMemoryForGamePBP(loadedFile);
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break;
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case FILETYPE_PSP_PBP_DIRECTORY:
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ERROR_LOG(LOADER, "PBP directory resolution failed.");
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// This is normal for homebrew.
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// ERROR_LOG(LOADER, "PBP directory resolution failed.");
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break;
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default:
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break;
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}
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@ -8,7 +8,6 @@
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// If compiling with MFC, you might want to add #include "StdAfx.h"
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#define _CRT_SECURE_NO_WARNINGS
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#include "sha1.h"
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#ifdef SHA1_UTILITY_FUNCTIONS
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