Fix headless to work better in vulkan mode

This commit is contained in:
Henrik Rydgård 2017-11-15 15:35:15 +01:00
parent fce077f191
commit babfec5237

View File

@ -186,10 +186,10 @@ bool RunAutoTest(HeadlessHost *headlessHost, CoreParameter &coreParameter, bool
Core_Stop();
}
}
PSP_EndHostFrame();
if (coreParameter.thin3d)
coreParameter.thin3d->EndFrame();
PSP_EndHostFrame();
PSP_Shutdown();
@ -272,7 +272,7 @@ int main(int argc, const char* argv[])
else if (!strcasecmp(gpuName, "null"))
gpuCore = GPUCORE_NULL;
else
return printUsage(argv[0], "Unknown gpu backend specified after --graphics=");
return printUsage(argv[0], "Unknown gpu backend specified after --graphics=. Allowed: software, directx9, directx11, vulkan, gles, null.");
}
// Default to GLES if no value selected.
else if (!strcmp(argv[i], "--graphics"))