From bbfc32f131969b5379c45d9c52fd68610bc73b34 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 31 Oct 2017 12:57:27 +0100 Subject: [PATCH] Remove disabling of validation warning. It works. --- Windows/GPU/WindowsVulkanContext.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Windows/GPU/WindowsVulkanContext.cpp b/Windows/GPU/WindowsVulkanContext.cpp index e336b5e9a..21dcb026e 100644 --- a/Windows/GPU/WindowsVulkanContext.cpp +++ b/Windows/GPU/WindowsVulkanContext.cpp @@ -129,10 +129,6 @@ static VkBool32 VKAPI_CALL Vulkan_Dbg(VkDebugReportFlagsEXT msgFlags, VkDebugRep if (msgCode == 64) // Another useless perf warning that will be seen less and less as we optimize - vkCmdClearAttachments() issued on command buffer object 0x00000195296C6D40 prior to any Draw Cmds. It is recommended you use RenderPass LOAD_OP_CLEAR on Attachments prior to any Draw. return false; - // TEMPORARy - if (msgCode == 6) - return false; - #ifdef _WIN32 std::string msg = message.str(); OutputDebugStringA(msg.c_str());