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More include cleanup, hopefully buildfix Symbian
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@ -933,6 +933,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/Debugger/DebugInterface.h
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Core/Debugger/SymbolMap.cpp
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Core/Debugger/SymbolMap.h
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Core/Debugger/DisassemblyManager.cpp
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Core/Debugger/DisassemblyManager.h
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Core/Dialog/PSPDialog.cpp
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Core/Dialog/PSPDialog.h
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Core/Dialog/PSPGamedataInstallDialog.cpp
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@ -15,17 +15,21 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "DisassemblyManager.h"
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#include "DebugInterface.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/MIPS/MIPSTables.h"
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#include "Common/Common.h"
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#include "ext/xxhash.h"
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#include <algorithm>
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#include <map>
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std::map<u32,DisassemblyEntry*> DisassemblyManager::entries;
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#include "ext/xxhash.h"
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#include "Common/CommonTypes.h"
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#include "Core/System.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/MIPS/MIPSTables.h"
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#include "Core/Debugger/DebugInterface.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/Debugger/DisassemblyManager.h"
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std::map<u32, DisassemblyEntry*> DisassemblyManager::entries;
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DebugInterface* DisassemblyManager::cpu;
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int DisassemblyManager::maxParamChars = 29;
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@ -73,7 +77,7 @@ void parseDisasm(const char* disasm, char* opcode, char* arguments, bool insertS
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} else {
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arguments += sprintf(arguments,"0x%08X",branchTarget);
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}
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disasm += 3+8;
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continue;
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}
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@ -15,6 +15,12 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Host.h"
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#include "Core/Host.h"
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#include "Core/Debugger/SymbolMap.h"
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Host *host;
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Host *host;
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bool Host::AttemptLoadSymbolMap() {
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symbolMap.Clear();
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return false;
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}
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@ -17,8 +17,8 @@
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#pragma once
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#include "Globals.h"
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#include "Core/Debugger/SymbolMap.h"
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#include <string>
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#include "Common/CommonTypes.h"
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struct InputState;
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@ -55,10 +55,7 @@ public:
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virtual void BootDone() {}
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virtual bool IsDebuggingEnabled() {return true;}
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virtual bool AttemptLoadSymbolMap() {
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symbolMap.Clear();
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return false;
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}
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virtual bool AttemptLoadSymbolMap();
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virtual void SaveSymbolMap() {}
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virtual void SetWindowTitle(const char *message) {}
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@ -26,6 +26,7 @@
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#include "Core/CoreTiming.h"
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#include "Core/Config.h"
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#include "Core/Reporting.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/MIPS/MIPSInt.h"
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