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Remove entire if and contents
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@ -1097,18 +1097,6 @@ void FramebufferManager::DeviceLost() {
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void FramebufferManager::BeginFrame() {
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DecimateFBOs();
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// NOTE - this is all wrong. At the beginning of the frame is a TERRIBLE time to draw the fb.
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if (displayFramebufPtr_) {
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INFO_LOG(HLE, "Drawing the framebuffer (%08x)", displayFramebufPtr_);
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const u8 *pspframebuf = Memory::GetPointer((0x44000000) | (displayFramebufPtr_ & 0x1FFFFF)); // TODO - check
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glstate.cullFace.disable();
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glstate.depthTest.disable();
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glstate.blend.disable();
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glstate.scissorTest.disable();
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glstate.stencilTest.disable();
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DrawPixels(pspframebuf, displayFormat_, displayStride_);
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// TODO: restore state?
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}
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currentRenderVfb_ = 0;
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useBufferedRendering_ = g_Config.iRenderingMode != FB_NON_BUFFERED_MODE ? 1 : 0;
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}
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