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Display current AF
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c96bf8d375
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c0d51065d6
@ -798,8 +798,10 @@ void GraphicsScreenP2::render() {
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if (g_Config.iAnisotropyLevel == 0)
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g_Config.iAnisotropyLevel = 2;
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ui_draw2d.DrawText(UBUNTU24, gs->T("Level :"), x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 180, y, 20);
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char showAF[256];
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sprintf(showAF, "%s %dx", gs->T("Level :"), g_Config.iAnisotropyLevel);
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ui_draw2d.DrawText(UBUNTU24, showAF, x + 60, (y += stride) - 5, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 60, y += stride , 20);
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if (UIButton(GEN_ID, hlinear1, 45, 0, gs->T("2x"), ALIGN_LEFT))
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g_Config.iAnisotropyLevel = 2;
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if (UIButton(GEN_ID, hlinear1, 45, 0, gs->T("4x"), ALIGN_LEFT))
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