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https://github.com/libretro/ppsspp.git
synced 2025-02-26 03:35:27 +00:00
Adjust a couple styling issues.
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a88a30fb1d
commit
c5c0945559
@ -457,12 +457,12 @@ UI::EventReturn GameSettingsScreen::OnControlMapping(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnTouchControlLayout(UI::EventParams &e){
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UI::EventReturn GameSettingsScreen::OnTouchControlLayout(UI::EventParams &e) {
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screenManager()->push(new TouchControlLayoutScreen());
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return UI::EVENT_DONE;
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};
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UI::EventReturn GameSettingsScreen::OnTouchControlVisibility(UI::EventParams &e){
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UI::EventReturn GameSettingsScreen::OnTouchControlVisibility(UI::EventParams &e) {
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screenManager()->push(new TouchControlVisibilityScreen());
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return UI::EVENT_DONE;
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};
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@ -278,7 +278,7 @@ void InitPadLayout() {
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//space between the PSP buttons (triangle, circle, square and cross)
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const int Action_button_spacing = 50 * scale;
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if(g_Config.iActionButtonSpacing == -1){
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if (g_Config.iActionButtonSpacing == -1) {
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g_Config.iActionButtonSpacing = Action_button_spacing;
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}
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@ -297,7 +297,7 @@ void InitPadLayout() {
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//radius to the D-pad
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const int D_pad_Radius = 40 * scale;
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if(g_Config.iDpadRadius == -1){
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if (g_Config.iDpadRadius == -1){
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g_Config.iDpadRadius = D_pad_Radius;
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}
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@ -307,7 +307,7 @@ void InitPadLayout() {
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D_pad_Y -= 200 * scale;
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}
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if(g_Config.iDpadX == -1 || g_Config.iDpadY == -1 ){
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if(g_Config.iDpadX == -1 || g_Config.iDpadY == -1 ) {
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//setup defaults
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g_Config.iDpadX = D_pad_X;
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g_Config.iDpadY = D_pad_Y;
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@ -318,7 +318,7 @@ void InitPadLayout() {
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int analog_stick_X = D_pad_X;
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int analog_stick_Y = dp_yres - 80 * scale;
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if(g_Config.iAnalogStickX == -1 || g_Config.iAnalogStickY == -1 ){
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if (g_Config.iAnalogStickX == -1 || g_Config.iAnalogStickY == -1 ) {
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g_Config.iAnalogStickX = analog_stick_X;
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g_Config.iAnalogStickY = analog_stick_Y;
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}
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@ -330,7 +330,7 @@ void InitPadLayout() {
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int start_key_X = dp_xres / 2 + (bottom_key_spacing) * scale;
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int start_key_Y = dp_yres - 60 * scale;
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if(g_Config.iStartKeyX == -1 || g_Config.iStartKeyY == -1 ){
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if (g_Config.iStartKeyX == -1 || g_Config.iStartKeyY == -1 ) {
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g_Config.iStartKeyX = start_key_X;
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g_Config.iStartKeyY = start_key_Y;
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}
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@ -338,7 +338,7 @@ void InitPadLayout() {
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int select_key_X = dp_xres / 2;
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int select_key_Y = dp_yres - 60 * scale;
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if (g_Config.iSelectKeyX == -1 || g_Config.iSelectKeyY == -1 ){
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if (g_Config.iSelectKeyX == -1 || g_Config.iSelectKeyY == -1 ) {
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g_Config.iSelectKeyX = select_key_X;
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g_Config.iSelectKeyY = select_key_Y;
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}
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@ -346,7 +346,7 @@ void InitPadLayout() {
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int unthrottle_key_X = dp_xres / 2 - (bottom_key_spacing) * scale;
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int unthrottle_key_Y = dp_yres - 60 * scale;
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if (g_Config.iUnthrottleKeyX == -1 || g_Config.iUnthrottleKeyY == -1 ){
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if (g_Config.iUnthrottleKeyX == -1 || g_Config.iUnthrottleKeyY == -1 ) {
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g_Config.iUnthrottleKeyX = unthrottle_key_X;
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g_Config.iUnthrottleKeyY = unthrottle_key_Y;
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}
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@ -355,7 +355,7 @@ void InitPadLayout() {
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int l_key_X = 70 * scale;
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int l_key_Y = 40 * scale;
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if (g_Config.iLKeyX == -1 || g_Config.iLKeyY == -1 ){
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if (g_Config.iLKeyX == -1 || g_Config.iLKeyY == -1 ) {
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g_Config.iLKeyX = l_key_X;
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g_Config.iLKeyY = l_key_Y;
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}
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@ -363,7 +363,7 @@ void InitPadLayout() {
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int r_key_X = dp_xres - 60 * scale;
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int r_key_Y = 40 * scale;
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if (g_Config.iRKeyX == -1 || g_Config.iRKeyY == -1 ){
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if (g_Config.iRKeyX == -1 || g_Config.iRKeyY == -1 ) {
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g_Config.iRKeyX = r_key_X;
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g_Config.iRKeyY = r_key_Y;
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}
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