mirror of
https://github.com/libretro/ppsspp.git
synced 2025-01-20 23:54:48 +00:00
Switch back to the older NDK toolchain for the release.
Let's investigate the 2.2 compat issues later.
This commit is contained in:
parent
a05b6ac122
commit
cb3544cb3d
@ -22,9 +22,10 @@ What's new in 0.9.5
|
||||
* Post-processing shaders like FXAA, scanlines, vignette
|
||||
* More solid save states (we will try to keep them working from now on. Save states only upgrade forward,
|
||||
not backward to older versions though).
|
||||
* Huge debugger improvements
|
||||
* Made Win32 menu bar translatable, and NewUI instantly changes when a new language is selected
|
||||
* Multiple UI bugs were fixed
|
||||
* Change render resolution independently of window size
|
||||
* Massive debugger improvements
|
||||
* Win32 menu bar is now translatable
|
||||
* Multiple UI bugs were fixed, and the UI instantly changes when a new language is selected
|
||||
* Win32: Ability to store PPSSPP's config files and memory stick files in places other than the same directory
|
||||
* Android-x86 support
|
||||
* Unofficial port for modified Xbox 360 consoles
|
||||
|
@ -3,4 +3,4 @@ APP_STL := gnustl_static
|
||||
APP_ABI := armeabi-v7a armeabi x86
|
||||
#APP_ABI := armeabi-v7a
|
||||
APP_GNUSTL_CPP_FEATURES :=
|
||||
NDK_TOOLCHAIN_VERSION := 4.8
|
||||
#NDK_TOOLCHAIN_VERSION := 4.8
|
||||
|
2
lang
2
lang
@ -1 +1 @@
|
||||
Subproject commit 76856ecfddcc3984f7e6b0fa637bdbe2af5a4e75
|
||||
Subproject commit 3b6ae585eac520f8c39e164fe4d0962efdaca51e
|
2
native
2
native
@ -1 +1 @@
|
||||
Subproject commit aa67389dcd0be4ae00af1f048a7111804081a0f8
|
||||
Subproject commit ce3eb186c7c63b2c802c9cea65846ff9e47a3163
|
Loading…
x
Reference in New Issue
Block a user